Ratchet & Clank - Ratchet & Clank

Ratchet & Clank
Ratchetandclanklogo.png
Janr (lar)Platforma, uchinchi shaxs otish
Tuzuvchi (lar)
Nashriyot (lar)Sony Computer Entertainment
Yaratuvchi (lar)Uyqusiz o'yinlar
Platforma (lar)
Birinchi chiqishRatchet & Clank
2002 yil 4-noyabr
Oxirgi nashrRatchet & Clank
2016 yil 12-aprel

Ratchet & Clank bir qator harakat platformer va uchinchi shaxs otish video O'yinlar. Franchayzing tomonidan yaratilgan va ishlab chiqilgan Uyqusiz o'yinlar tomonidan nashr etilgan Sony Computer Entertainment uchun O'yinlar markazi kabi konsollar PlayStation 2, PlayStation 3, PlayStation 4 va PlayStation 5, bundan mustasno Hajmi masalalari va Maxfiy agent Clank tomonidan ishlab chiqilgan Yuqori ta'sirli o'yinlar uchun PlayStation Portable. Seriya Sony platformalariga va intellektual mulk Sony Computer Entertainment kompaniyasiga tegishli. An animatsion badiiy film tomonidan ishlab chiqarilgan moslashuv Rainmaker Entertainment va Blockade Entertainment va tarqatgan Fokus xususiyatlari va Gramercy rasmlari 2016 yil 29 aprelda chiqarilgan.

O'yinlar fantastika sharoitida bo'lib o'tadi va sarguzashtlarni kuzatib boradi Ratchet (a mushuk gumanoid sifatida tanilgan Lombaks, kim mexanik ) va Klank (kichik, sezgir Zoni robot ) ular koinot bo'ylab sayohat qilib, uni doimiy ravishda tahdid qiladigan yovuz kuchlardan qutqaradilar. Ushbu seriya ko'plab ekzotik, noyob va eng yuqori darajadagi qurol va asboblarni o'z ichiga olganligi bilan ajralib turadi, bu kontseptsiya Uyqusiz o'yinlar ularning boshqa o'yinlariga kengaytirildi.

Tarix

Ratchet & Clank logotip, 2002 yildan 2007 yilgacha ishlatilgan

Rivojlanishidan keyin Spyro: Ajdaho yili, uchinchi qism Spyro seriya, Uyqusiz o'yinlar yangisiga o'tmoqchi edi intellektual mulk, beri Spyro seriyali egalik qilgan Universal Interaktiv Studiyalar. Bilan PlayStation 2 yaqinda 2000 yilda e'lon qilingan Insomniac ushbu yangi konsolda o'yinlar uchun g'oyalarni prototip qila boshladi. Bittasi, chaqirildi Monster Knight, prototip yaratish bosqichidan hech qachon o'tmagan,[1] bir soniya bo'lsa, chaqirildi Tayoqchali qiz va mashup bo'lishni maqsad qilgan Zelda afsonasi va Qabrlar talon-taroj qiluvchisi Seriyali, Insomniac bosh direktori Ted Prays, uni "jamoa sezmayapti" deb bekor qilish to'g'risida qaror qabul qilishidan oldin, taxminan olti oylik ishlarni olib borgan edi, deydi direktor Brayan Allayyer.[2] Endi 2001 yilda va g'oyalar bilan kurashgan bosh ijodiy xodim Brayan Xasting "sayyoradan sayyoraga sayohat qilib, qurol va gadjetlarni yig'ib yuruvchi" g'oyasini ilgari surdi, bu esa jamoani ilhomlantirdi, chunki bu ularga yangi dunyolar va belgilar yaratishga imkon beradi. .[2] Dastlab sudralib yuruvchi, ammo "Lombax" deb nom olgan yangi turga aylanib ulgurgan ushbu begona belgi uchun rassomlar bir qator tushunchalarni eskizlari bilan ishlab chiqishgan, chunki bu nom Prays tomonidan ishlab chiqarilgan edi.[2] Ushbu belgi bilan bir qatorda ular Ratchet deb nomladilar, unga robot sherigi Klankni berishdi. Dastlab. Ning bolalarcha versiyasi sifatida ishlab chiqilgan Yulduzlar jangi belgi C-3PO, keyinchalik ular Ratchet va Clank o'rniga a kabi ishlashlari kerak degan qarorga kelishdi do'st politsiya filmi va Clankni Ratchetga tenglashtirdi.[3]

Birinchi o'yin Ratchet & Clank, 2002 yilda chiqarilgan, muvaffaqiyatli bo'ldi. Ikkinchisini rejalashtirishda ular Ratchetning xarakterini yangilashdi, chunki yozuvchi T.J.Fikmanning so'zlariga ko'ra birinchi o'yin uni jirkanch odam sifatida ko'rsatganini his qildilar va uni yanada qulayroq qilish uchun belgini yumshatdilar, o'sha paytda yollash Jeyms Arnold Teylor belgini ovozga chiqarish.[3] Jangni o'yinning platformalash bo'limlari kabi yoqimli qilish uchun ular qiziqarli qurollarni ishlab chiqarishga ko'proq vaqt sarfladilar.[3] Ikkala davomi Komandoga borish va keyingi o'yin "Arsenal" ni ko'taring yaxshi kutib olindi va tijorat yutuqlari deb hisoblandi.[2] Allgeier bu o'yinlar muvaffaqiyatga erishdi, chunki ular doimiy ravishda maskot tomonidan boshqariladigan o'yinlar yoqimsiz holatga tushib qolgan video o'yinlardagi mavjud iqlim sharoitlariga mos ravishda rivojlanib bordi va kompaniya har bir nom uchun "moslash yoki o'l" mentalitetini qabul qildi.[3][2] To'rtinchi sarlavha uchun "moslash yoki o'l" yondashuvi ishlatilgan, Ratchet: blokirovka qilingan (2005), chunki ular mashhurligini hisobga olgan holda unvonni qorong'i va jangovar yo'naltirilgan qilishdi Halo va GTA seriyali. Ushbu yondashuv o'yinchilar tomonidan yaxshi kutib olinmadi, chunki u do'st politsiya tushunchasidan juda ko'p chetga chiqdi, yozuvlarda avvalgi o'yinlar va komediyalarni o'rganib chiqmadi.[3] A ning "DNK" sini saqlash o'rtasidagi muvozanat Ratchet & Clank "moslash yoki o'l" mantrasiga qarshi o'yin uyqusizlikning seriyasini ishlab chiqish davomida kurashni davom ettiradi.[3][2]

Uyqusiz odam uchun "The launch" sarlavhalaridan birini yaratishda yordam berishni so'rashdi PlayStation 3, Qarshilik: Odamning qulashi (2006). Kompaniya ushbu nom bilan yangi jihozga moslashish uchun foydalangan va o'yin dvigatelining imkoniyatlarini oshirmagan. Sarlavha ostidagi ushbu sarlavha bilan Uyqusizlik keyinchalik beshinchiga qanday yaqinlashishni o'ylab topdi Ratchet & Clank o'yin, qanday ishlashni bilish PlayStation 3 animatsion film kabi o'ynaydigan o'yinni amalga oshirish uchun mo'ljallangan apparat.[2] Uyqusizlik shu paytda ketma-ket yozish uchun Fixmanni jalb qildi; Fixmanning birinchi maqsadlaridan biri bu birinchi to'rtta o'yindan ajralgan mifologiyani olib tashlash va ularga kuchliroq tarix yaratish uchun belgilarni ko'proq chiqarib tashlash edi.[3] Bu uchlikka olib keldi Kelajak o'yinlar, birinchisi Yo'q qilish vositalari (2007), bu serialni futbolchilar tomonidan tikilgan va maqtovlar bilan kutib olingan narsaga qaytarib bergan.[2] Biroq, bu bilan rejalashtirilgan kooperativ elementni tushirish kerak Yo'q qilish vositalari, Insomaniac Sony kompaniyasiga ushbu xavotirlardan qochish uchun tezda yangi nom ishlab chiqarishni xohladi va ko'proq tajriba bilan chiqdi Booty uchun qidiruv (2008), ilgari ketma-ketlikda ishlatilmagan o'yin elementlari bilan o'ynagan qisqa sarlavha suhbat daraxtlari.[2] Booty uchun qidiruv Insonmiac-ga keyingi seriyani qaerga olishni istashlarini aniqlashga yordam berdi va keyingi o'yinni rejalashtirdi, Vaqtdagi yoriq (2009) ular bilgan barcha elementlarni tarkibiga kiritish uchun mo'ljallangan seriyadagi so'nggi o'yin bo'lib, a Ratchet & Clank o'yin.[2]

Vaqtdagi yoriq muvaffaqiyatli bo'ldi va Sony Insomniac-ga seriyani davom ettirish uchun bosim o'tkazdi, ammo shu paytgacha ishlab chiquvchilar seriyadan charchashdi. Sony ta'siridan ehtiyot bo'lishini bilish mobil o'yin O'yinchilarni oilaviy yo'nalishdagi unvonlardan uzoqlashtirayotgan Insomniac keyingi bir necha o'yinlar uchun turli xil tushunchalarni sinab ko'rdi. Hammasi 4 ta (2011) seriyadagi ba'zi platformalash elementlarini tashlagan to'liq kooperativ shooter edi. To'liq front hujumi (2012) qo'shildi minora mudofaasi asosiy o'yin uchun elementlar. Nihoyat, uyqusizlik rivojlandi Nexus-ga (2013) seriyaning asosiy elementlariga qaytish sifatida, ammo unchalik qisqaroq sarlavha sifatida qaraldi. Sony va Insomniac ushbu vaqtda ketma-ketlikni to'xtatishga kelishib oldilar.[2]

Sony kompaniyasi rejalashtirishni boshladi 2016 yil filmlarni moslashtirish birinchi o'yin; tabiatan film ssenariysi birinchi o'yin voqeasidan bir necha yo'nalishda chetga chiqdi. Sony sheriklar o'yinini xohlaganligi sababli, Insomniac a yaratish uchun ishladi birinchi o'yinni qayta tasavvur qilish, film ssenariysi uchun qilingan o'zgarishlar haqida ma'lumot.[2]

Uyqusiz rivojlanish bilan bir qatorda, ushbu seriyada ikkita spin-off o'yinlari mavjud Yuqori ta'sirli o'yinlar uchun mo'ljallangan PlayStation Portable, Hajmi masalalari (2007) va Maxfiy agent Clank (2008).

Rivojlanishdagi keyingi o'yin, Ratchet & Clank: Rift Apart, birinchi bo'lib 2020 yil 11-iyun kuni bo'lib o'tgan "PS5 Future of Gaming" tadbirida aniqlandi.[4] Sarlavha faqat ishlab chiqiladi PlayStation 5.[5]

O'yinlar

Xronologiyani chiqarish
2002Ratchet & Clank
2003Komandoga borish
2004"Arsenal" ni ko'taring
2005Ratchet: blokirovka qilingan
Going Mobile
2006
2007Hajmi masalalari
Kelajak: Yo'q qilish vositalari
2008Maxfiy agent Clank
Kelajak: Booty uchun qidiruv
2009Kelajak: Vaqtdagi yoriq
2010
2011Hammasi 4 ta
2012To'plam
To'liq front hujumi
2013Nexus-ga
Nexusdan oldin
2014
2015
2016Ratchet & Clank (PS4)
2017
2018
2019
2020
2021Rift Apart

Ratchet & Clank

Ratchet & Clank 2002 yil 4 noyabrda Shimoliy Amerikada PlayStation 2. O'yinda Oliy Ijrochi Rais Drek Solana Galaktikasi bo'ylab boshqa sayyoralardan parchalar olib, o'z xalqi uchun bitta yangi sayyora - Blarg yaratishni rejalashtirmoqda, bu sayyora ifloslangan bo'lib, uni yashashga yaroqsiz holga keltirgan. Ikkala qahramondan tashqari, o'yin tanishtiradi Kapitan Qvark, kim keyingi o'yinlarda ham dushman, ham ittifoqchi sifatida namoyon bo'ladi.

O'yin quyidagi o'yinlarda ketma-ket asosiy narsaga aylangan narsalar, qurol-yarog 'sotib olish va gadjetlarni ochish imkoniyati kabi xususiyatlarni taqdim etdi. Ushbu ketma-ket birinchisida o'ldirilgan dushmanlar uchun to'plangan tajribani yangilash tizimi mavjud emas; o'rniga, o'yinchi o'yinda maxfiy maydonni topgandan so'ng maxfiy Oltin Bolt buyumlari va oddiy murvatlar birikmasidan foydalangan holda tanlangan qurollarning kuchli, oltin versiyalarini sotib olishi mumkin.

Komandoga borish

Komandoga borish (shuningdek, nomi bilan tanilgan Qulflangan va yuklangan Evropa va Avstraliyada va Ratchet & Clank 2 Yaponiyada) 2003 yil 11 noyabrda Shimoliy Amerikada PlayStation 2.

Bogon nomli boshqa bir galaktikadagi Megacorp kompaniyasining bosh direktori janob Aberkrombi Fizzvidget, birinchi o'yin voqealaridan so'ng Ratchetni yollaydi va unga noma'lum maskali o'g'ri tomonidan o'g'irlangan sun'iy jonzot bo'lgan "Eksperiment" ni olish uchun unga komando mashg'ulotlarini olib boradi. Clankga Megacorp uchun buxgalter sifatida ish beriladi.

O'yin birinchi qismdan farqli o'laroq, bu safar Bogon Galaxy-da bo'lib o'tadi. Yilda Komandoga borish, Ratchet hoverbike musobaqalarida ishtirok eta oladi va kosmik kemalar janglarida qatnashadi. Ushbu o'yin har bir keyingi o'yinda paydo bo'ladigan qurollar uchun tekislash tizimini taqdim etadi; berilgan quroldan etarlicha foydalanish va shu tariqa etarli tajribaga ega bo'lish - uni takomillashtirilgan statistika va yangi qobiliyatlarga ega bo'lgan yanada kuchli versiyaga aylantirishga olib keladi. Ratchetning sog'lig'ini yaxshilashga oid tajribasiga asoslangan tizimi ham ushbu qismga kiritilgan, shuningdek, jang paytida tortishish aniqligi uchun kurashish qobiliyati.

"Arsenal" ni ko'taring

"Arsenal" ni ko'taring (shuningdek, nomi bilan tanilgan Ratchet & Clank 3 Evropa va Yaponiyada va Ratchet va Klank 3: "Arsenal" ni ko'taring Avstraliyada) 2004 yil 3 noyabrda Shimoliy Amerikada PlayStation 2. Ushbu syujet o'yinning asosiy antagonisti boshchiligidagi "Tirranoidlar" deb nomlanuvchi gumanoid irq tomonidan Solana galaktikasini bosib olishdan iborat. Doktor Nefarious, galaktikadagi barcha biologik hayotni yo'q qilishga qaror qilgan robot jinni. O'yin qahramonlar Ratchet va Klankning yangi ittifoqdoshlar qatorida qaytib kelishini, shu jumladan Starship Feniks sardori Sasha Phyronix, futbolchi uchun markaz bo'lib xizmat qiladigan joy. Kapitan Qvark yana paydo bo'ldi va "Vid komikslari" ning bitta o'yinchi kampaniyasi davomida topiladigan obrazidir.

Seriyaning uchinchi qismi oldingi o'yinning tajribasini va yangilanishini saqlab qoladi, qurollarning ko'payishi bilan tobora ko'proq halokatga uchraydi. Jangovar va platformalash mexanikasi ham qurol sotib olish tizimidagi kabi nisbatan o'zgarmagan bo'lib, boltlar davomida asosiy valyuta bo'lib qolmoqda. O'yin ketma-ket imzolangan qurol sotuvchisi "Gadgetron" ni saqlab qoladi. O'yin multiplayer rejimini taqdim etadi, 8 o'yinchini qo'llab-quvvatlaydigan onlayn o'yinlari bilan 4 o'yinchi bo'linadigan ekranli o'yinni va shu kabi shtapel o'yin turlarini taqdim etadi. Deathmatch yoki Bayroqni suratga oling.

Kosmik janglar va oldingi o'yinlarning poyga mini-o'yinlari mavjud emas "Arsenal" ni ko'taring.

Ratchet: blokirovka qilingan

Ratchet: blokirovka qilingan (shuningdek, nomi bilan tanilgan Ratchet: Gladiator Evropa va Avstraliyada va Ratchet & Clank 4 Yaponiyada) 2005 yil 25 oktyabrda Shimoliy Amerikada PlayStation 2. Qulfdan chiqarilgan platformalash va jumboq elementlarini qisqartirish va asosan maydonga qarshi kurashga mo'ljallangan muhit bilan jangovar tomonlarga e'tibor qaratish orqali seriyaning avvalgi qismlaridan chetga chiqadi. Yilda Qulfdan chiqarilgan, Ratchet, Klenk va Al mediamagnat Gleeman Vox tomonidan qo'lga olinadi va Soya sektori deb nomlanuvchi Solana galaktikasining qonunsiz hududiga ko'chiriladi. Ratchet o'zining, Klenk va Alning omon qolishini ta'minlash uchun DreadZone deb nomlangan shiddatli, er osti qon sporti musobaqalarida qatnashishga majbur.

Seriyada birinchi marta Klenk bitta o'yinchi kampaniyasi davomida Ratchetga hamrohlik qilmaydi va unga o'ynaladigan ketma-ketliklar berilmaydi. Ko'p o'yinchi saqlanib qolgan bo'lsa-da, o'yinning bitta o'yinchi kampaniyasini ikki o'yinchi kooperatsiyasi sifatida jalb qilishning qo'shimcha varianti kiritildi, ammo bu fitna natijalariga hech qanday ta'sir ko'rsatmaydi.

Garchi Qulfdan chiqarilgan uchun original trilogiyaning yuqori aniqlikdagi chakana to'plamiga kiritilmagan PlayStation 3, o'yinning yuqori aniqlikdagi versiyasi 2013 yil 21 mayda Shimoliy Amerikada PlayStation Network-da yuklab olinadigan nom sifatida chiqdi,[6] va 2013 yil 5 sentyabrda Evropada.[7]

Kelajak Saga

Yo'q qilish vositalari

Yo'q qilish vositalari (nomi bilan tanilgan Ratchet & Clank: Yo'q qilish vositalari Evropa va Avstraliyada va Ratchet & Clank Future Yaponiyada) tomonidan ishlab chiqilgan Uyqusiz o'yinlar, va 2007 yil 23 oktyabrda chiqarilgan PlayStation 3. Bu Playstation 3 uchun birinchi Ratchet va Clank o'yini va birinchi o'yini edi Kelajak trilogiya. Ushbu qismda o'zini Cragmitlar imperatori Tachyon sifatida tanilgan valiahd shahzodasi Ratchetdan so'ng, u olamdagi so'nggi Lombax deb da'vo qilmoqda. U va Klank Polaris Galaktikasiga qochib, Markaziyalik Talvin Apogi va Kronk va Zefir ismli ikkita eski urush botlari bilan do'stlashib, ikkalasiga Tomboning asosiy maqsadi bo'lgan Lombax sirini ochishda yordam beradi. Klank butun o'yin davomida Zoni ismli sirli poyga bilan uchrashadi, u unga o'yinning turli nuqtalarida yordam beradi, faqat uni tugatish kutish paytida uni o'g'irlaydi.

Yo'q qilish vositalari'qurolni yangilash tizimi ma'lum yangilanishlar evaziga avvalgi o'yinlarda eslatib o'tilgan va noyob nomga ega noyob resurs Raritanium-ga ehtiyojni, shuningdek ularni avtomatik ravishda yangilash uchun ushbu qurollardan doimiy foydalanishni taklif qiladi.

Booty uchun qidiruv

Booty uchun qidiruv Insomniac Games tomonidan ishlab chiqilgan va 2008 yil 21 avgustda chiqarilgan qisqa o'yin PlayStation 3 PlayStation Network.[8] Keyinchalik u a sifatida chiqarildi Blu ray Evropa va Osiyodagi disk, ammo Shimoliy Amerikada emas. Bundan tashqari, sifatida tanilgan Ratchet & Clank: Booty uchun qidiruv ko'pchilikda PAL mintaqalar va Ratchet & Clank Future Gaiden: Kaizoku Dark Water no Hihou Yaponiyada.

Qaerda joylashgan Yo'q qilish vositalari chapda, o'yin Ratchet va Talvinning Klankni izlashiga qaratilgan. Qaroqchilar bilan bir qator uchrashuvlardan so'ng kiritilgan Yo'q qilish vositalari, ular nihoyat Zoni bilan aloqa o'rnatishga imkon beradigan Obsidian Eye deb nomlangan qurilmani faollashtirishga muvaffaq bo'lishdi. Shu bilan birga, Fulcrum Star deb nomlangan furion kristalida muzlatilgan qayta ishlatilishi mumkin bo'lgan qora tuynuksiz mashinani faollashtirish mumkin emas. Rusty Pete o'lgan qaroqchilarni tiriltiradi va Slagga yangi tanani beradi. Ratchet Darkwater / Slagni mag'lubiyatga uchratgandan so'ng, u va Talvin Fulcrum Star-ni qo'lga kiritadilar. Keyin Ratchet Obsidian Ko'zni faollashtiradi va Klankning taqdirini bilib oladi: Zoni uni Buyuk Soatda ishlaydi, u erda u ishlamayapti. Zoni ular doktor Nefariousni Klenkni ta'mirlash uchun yollaganliklarini ma'lum qilishdi. Ratchet Klenkni qutqarish uchun yo'lga chiqadi va voqea Rusty Pitning quyuq suvni yo'q qilishda omon qolgan Shlak boshiga hikoya qilishi bilan tugaydi.

Vaqtdagi yoriq

Ushbu o'yin shuningdek sifatida tanilgan Vaqtdagi yoriq Evropada va Ratchet va Clank Future 2 Yaponiyada.

Uchun kreditlar oxirida Booty uchun qidiruv, xabarni o'qish: "Quest 2009 yil kuzida davom etadi" ko'rsatiladi. Bu seriyaning keyingi qismi uchun rejalashtirilgan chiqish sanasini ko'rsatdi. Ratchet Klankni qidirishni davom ettirmoqda, doktor Nefarious qaytib keladi antagonist, va o'yin Lombaks bilan nima sodir bo'lganligi haqida chuqurroq ma'lumotga ega.

Hikoya va o'yinchining istiqboli Ratchet va Klank o'rtasida o'zgarib turadi; Klankning hikoyasi, Buyuk soat vaqtini belgilash bilan bir qatorda Buyuk soatning katta qo'riqchisi sifatida tayinlangan rolini bajarishni o'rganishni o'z ichiga oladi. Klenk shuningdek Orvus ismli Zoni uning ruhini yaratganligini bilib oladi. Ratchetning hikoyadagi qismi general Alister Azimut ismli boshqa bir Lombax bilan uchrashishni o'z ichiga oladi, u Tachyonga Lombaxes texnologiyasidan foydalanishga ruxsat berganligi sababli, ularning turlarining qulashi uchun bexosdan javobgar bo'lib chiqadi va tuzatish uchun Buyuk Soatni boshqarishni o'z zimmasiga oladi. uning xatolari. Qwark hikoya paytida Ratchetga yordam beradi va oxir-oqibat Ratchet uchun foydali ma'lumotlarni to'plash uchun yolg'iz o'zi ketadi.

Nexus-ga

Nexus-ga (Nexus Evropada) uchun chiqarildi PlayStation 3 2013 yil 12-noyabrda.[9] Ushbu o'yinda Nebulox Seven Prison кемasida bo'lgan Ratchet va Clankga Talvin Apogi tomonidan taniqli jinoyatchi Vendra Progni Kronk va Zefirning yordami bilan Vartaks hibsxonasiga etkazib berish vazifasi yuklangan. Vendraning egizak ukasi Neftin Prog va "Thugs-4-Less" ning yollangan bezorilari bilan birga jailbreak tashkil qilib, uni ozod qilishadi. Vendra Nebuloksning o'z-o'zini yo'q qilish ketma-ketligini faollashtiradi, Ratchet va Klank Kronk va Zefirni qutqara olmay, kosmosga uchib ketayotganda, Neftin bilan qochib ketishadi. Ratchet va Klank egizaklarni galaktika bo'ylab ta'qib qilib, halok bo'lgan o'rtoqlari uchun qasos olish uchun.

Ushbu qism gravitatsiyaviy platformalash va o'yin o'ynashni, shuningdek, Klankni Gollandiyadagi 2D jumboqlar ketma-ketligini, o'yin syujetining markaziy nuqtasini taqdim etdi.

Qayta tasavvur qilish

Ratchet & Clank

Uch yildan keyin Nexus-ga, seriyalar boshlangandan beri o'yinlar orasidagi eng uzoq farq, PlayStation 4-ni qayta tasavvur qilish PlayStation 2 o'yin Ratchet & Clank 2016 yil 12 aprelda chiqarilgan. O'yin u suratga olingan va shu bilan nomlangan hamrohi filmning chiqish sanasiga to'g'ri kelishi uchun kechiktirildi. Ratchet & Clank. Unda birinchi o'yindagi ko'plab sayyoralar, darajalar va belgilar mavjud bo'lib, ularning barchasi grafik jihatdan ham, o'yin jihatidan ham yaxshilangan. Asl nusxa muxlislari orasida nostalji tuyg'usini uyg'otish uchun etarlicha asl nusxasi saqlanib qolgan. Biroq, ba'zi yangi belgilar qo'shildi va mavjud bo'lganlar Galaktik Reynjers bilan keng o'zgartirildi Ratchet & Clank 3 bu o'yinda butunlay boshqa maqsadga xizmat qiladi. Syujet asl nusxadagi xuddi shunday asosiy tuzilishga asoslangan bo'lib, Ratchet Klank bilan uchrashib, zavod xatolaridan qutulgan. Ratchet o'zini Klank uchun Galaktik Ranger deb ko'rsatmoqda va oxir-oqibat Metropolni Rais Drekning hujumlaridan qutqarganida buni amalga oshiradi. O'yin titulli juftlikni kuzatib boradi, chunki ular Drekning mavjud bo'lgan olamlarning singan qoldiqlaridan yasalgan yangi uy dunyosini yaratish rejalarini to'xtatish uchun sarguzashtni boshlaydilar. Ratchet ham, Klank ham o'ynashga yaroqli, ammo ba'zi tanqidchilar va muxlislar o'yinning asl qirrasi va ohangini yo'qotganligi, shuningdek, voqealar rivojlanmaganligi sababli asosiy xarakterli voqealarni e'tiborsiz qoldirganliklari to'g'risida o'z xavotirlarini bildirishdi.[10][11]

Spin-offlar

Hajmi masalalari

Ratchet & Clank: o'lchov masalalari (shuningdek, nomi bilan tanilgan Ratchet & Clank 5 Yaponiyada) Shimoliy Amerikada 2007 yil 13 fevralda chiqarilgan PlayStation Portable va 2008 yil 11 martda PlayStation 2. Rivojlanish tomonidan amalga oshirildi Yuqori ta'sirli o'yinlar, qisman, avvalgisidan tuzilgan Uyqusiz o'yinlar xodimlar. Kerakli ta'tilda bo'lganida, Ratchet va Klankning dam olishlari va dam olishlari kutilmaganda qisqartirildi, chunki ular tez orada o'zlarini sirli kvestga jalb qilishdi. Luna ismli o'g'irlangan qizning izidan kelib chiqqan holda, Ratchet va Klank Technomites nomi bilan mashhur bo'lgan daho ixtirochilarining unutilgan poygasini qayta kashf etdilar.

Ushbu qismda yangi va takrorlanadigan qurollar va gadjyetlar taqdim etiladi va mahorat ko'rsatkichlari va qurolni takomillashtirish tizimlari ularning qaytishini ta'minlaydi. Zirh tizimi avvalgi o'yinlarga nisbatan o'zgartirilgan; etti xil zirh mavjud, ularning barchasi turli xil sayyoralarda turli xil qismlarda (dubulg'a, korpus, qo'lqop va etik) mavjud. To'liq zirh to'plami topilib, jihozlangandan so'ng, u o'yinchilarning o'ziga xos qobiliyatlarini oshirishi mumkin.

Maxfiy agent Clank

2007 yilda e'lon qilingan Tokio o'yinlari shousi, Maxfiy agent Clank tomonidan ishlab chiqilgan High Impact Games tomonidan ishlab chiqilgan Hajmi masalalari. Bu uchun mavjud PlayStation Portable va 2008 yil 17 iyunda chiqarilgan. Ushbu o'yin. uchun chiqarilgan PlayStation 2 2009 yil 26 mayda.

Ratchetning hibsga olinishi sababli, avvalgi o'yinlarda tavsiya etilgan "Secret Agent Clank" personajiga urg'u berib, o'yin Clank-ga o'ynaladigan belgi sifatida qaratilgan. Geympeyl seriyasining gadjetlardan foydalanishga va dushmanlarni jangga jalb qilishga qaratilgan standart yo'nalishlariga ega, shuningdek, maxfiylikni talab qiladigan ketma-ketliklarni taqdim etadi.[12]

Hammasi 4 ta

An Uyqusiz o'yinlar da aniqlangan ishlab chiqarish Gamescom 2010 2010 yil 17 avgustda. O'yin o'tkazildi onlayn multiplayer tashlab ketish / qoldirish, oflayn / onlayn o'yinlardan foydalanishni o'z ichiga olgan 4 o'yinchi kooperatsiyasi. O'yin asosan ushbu kooperativ o'yiniga qaratilgan.[13] Jamoadoshlar birgalikda ishlashlari mumkin, hattoki o'yinchilar o'rtasida qurol ishlatish ham mumkin. Aktyorlar nazoratni o'z zimmalariga olishlari mumkin Ratchet, Klank, Kapitan Qvark va Doktor Nefarious. 2011 yil 18 oktyabrda chiqarilgan.

Yilda Hammasi 4 ta, Ratchet va Klank Galaktik prezident sifatida kapitan Kvark saylanganidan keyin super qahramon sifatida o'z sarguzashtlaridan nafaqaga chiqmoqdalar. Doktor Nefarious Luminopolisga aldab, uning qahramonliklari uchun mukofot olaman deb aytdi. Qwark Ratchet va Klenkni o'zi bilan birga kelishga taklif qiladi va u erga kelganidan keyin ular hiyla-nayrangni aniqlaydilar, ammo doktor Nefarious yengil ovqatlanadigan Z'Grute-ni hayotga qaytaradi. Shunga qaramay, Light-Eating Z'Grute Nefarious boshqaruvidan chiqadi va ularning hammasi uni to'xtatish uchun birgalikda harakat qilishadi. Light-Eating Z'Grute-ni o'ldirgandan so'ng, ular sirli uchuvchisiz samolyot tomonidan ushlanib qolishadi, ammo Syuzi ismli kichik Tarpod qizi tufayli ozod bo'lishadi. Qochib ketgandan so'ng, ular noma'lum sayyorada ekanliklarini va agar uyga qaytishni istasalar, hamkorlik qilishlari kerakligini tushunadilar.

To'liq front hujumi

To'liq front hujumi (QForce Shimoliy Amerika tashqarisida) 2011 yil 30 mayda e'lon qilindi. O'yin "syurpriz" ning bir qismi sifatida e'lon qilindi Uyqusiz o'yinlar original o'yin chiqarilganidan beri 10 yilligini nishonlash uchun.[14]

O'yin minora mudofaasi, qatorning qolgan qismiga xos platformalash / jangovar harakatlardan chetlanish sifatida tavsiflanadi, bu erda Ratchet 3 xil sayyorada 5 darajadan yuqori dushmanlarga qarshi kurashishi kerak. 2012 yil 27-noyabrda chiqarilgan PlayStation 3 bilan PlayStation Vita versiyasi 2013 yil 21 maygacha kechiktirildi.[15]

Mobil

Going Mobile

Going Mobile seriyaning mobil telefonlar uchun birinchi o'yini. Ratchet va Klank McGuFFin ichida qamalib qolgan va ular chiqib ketishlari kerak.

Nexusdan oldin

Nexusdan oldin targ'ib qilish uchun "tugamaydigan" o'yin Nexus-ga. Aktyorlar murvatlarni yig'ib, dushmanlarni mag'lub etishlari kerak. O'yin 2013 yil 19-dekabrda chiqarilgan iOS va Android platformalar.

To'plamlar

Ratchet & Clank to'plami

Ratchet & Clank to'plami[16] (nomi bilan tanilgan Ratchet & Clank trilogiyasi Evropada[17]) yuqori aniqlikdagi remasterlangan portlarini o'z ichiga olgan video o'yin PlayStation 2 o'yinlar Ratchet & Clank, Komandoga borish va "Arsenal" ni ko'taring uchun PlayStation 3 bitta Blu-ray disk kabi Classics HD tomonidan nashr etilgan sarlavha Sony Computer Entertainment. O'yinlar dastlab tomonidan ishlab chiqilgan Uyqusiz o'yinlar, ular bilan birga remasteringda yordam berganlar Idol Minds yuqori aniqlikdagi monitorlarni qo'llab-quvvatlash, yuqori kvadrat tezligi, stereoskopik 3D va PlayStation Network uchun qo'shimcha funktsiyalar. HD to'plami 2012 yil 29 iyunda Evropada va 2012 yil 28 avgustda Shimoliy Amerikada chiqdi.[18] A PlayStation Vita To'plamning versiyasi Evropada 2014 yil 2 iyulda chiqdi va Shimoliy Amerikada 2014 yil 29 iyulda chiqdi. Vita versiyasi yana Uyqusiz o'yinlar, lekin bu safar yordami bilan Mass Media Inc.

Kelgusi o'yinlar

Rift Apart

Rift Apart yaqinlashib kelayotgan PlayStation 5 kirish.[19] O'yin PlayStation 5-ning ishga tushirish oynasida paydo bo'lishi kutilmoqda.[20] U faqat PS5 uchun ishlab chiqiladi.[21][22]

O'rnatish

Ratchet va Klank bir nechta turli galaktikalarda sayyoralararo sayohat qilishni ta'kidlaydigan xayoliy olamda joylashgan. Yuqori darajada rivojlangan metropollardan kolonizatsiyalanmagan biosferalarga qadar bo'lgan ushbu sayyoralarda ko'plab biologik va robotik turlar yashaydi. The Kelajak ketma-ketlik ma'lum darajalar ichida vaqt sayohatining va o'lchovlararo sayohatning qo'shimcha elementlarini taqdim etdi.

Lombakslar

Serialning ikkita asosiy qahramoni: Clank (chapda) va Ratchet (o'ngda)

The Lombaks seriyadagi xayoliy tur. Lombakslar Fastoon sayyorasidan kelib chiqqan va tashqi ko'rinishiga o'xshash ikki oyoqli antropomorfik a-ga o'xshash dumli feline sher. O'yinlar koinotidagi boshqa har xil organik turlardan farqli o'laroq, ikkala qo'lida ikkita barmog'i va bosh barmog'i bo'lgan lombakslar inson qo'li konfiguratsiyasiga ega (ikkala qo'lida to'rtta barmog'i). Turlar gadjet va mashinalarga nisbatan instinktiv yaqinlikka ega. Seriyalarda namoyish etilgan yagona Lombakslar - Ratchet, Anjela Kross va Alister Azimut. Ratchetning otasi Azimut tomonidan tilga olinadi, ammo serialda u hech qachon ko'rinmaydi. Yilda eshittirilgan xabarga ko'ra Vaqtdagi yoriq, Angela Kross - bu 3 yildan beri bedarak yo'qolgan Lombax; uning dumi yo'q, chunki ayol Lombakslarda bir dona etishmasligi aniqlangan. Ratchet sifatida qoldirilgan oxirgi keyin o'lchovi bilan ma'lum bo'lgan Lombaks Vaqtdagi yoriq, Azimut vafot etganida va Anjela ishda yo'qolganida; uning hozirgi joylashuvi noma'lum.

Asosiy belgilar

Serialning asosiy qahramonlari - Lombaks - Ratchet mexanik sayyoradan Veldin va uning robot noto'g'ri ishlaydigan mashina tomonidan yaratilgan do'stim Clank. Biroq, ichida Ratchet va Clank kelajagi: vaqt ichida yoriq, Klankning Orvus ismli Zoni otasi borligi aniqlandi, u ushbu mashinani yaratgan va ataylab Clank yaratgan deb aytilgan. Aktyor Ratchetni har bir o'yinning katta qismida boshqaradi (bundan mustasno Maxfiy agent Clank), ammo ba'zi bir vazifalar o'yinchini Clank-ni to'g'ridan-to'g'ri boshqarishini talab qiladi. Aks holda, Clank Ratchetning orqasida o'tiradi (ryukzak uslubida) va turli xil yangilanishlar orqali foydali sakrash, suzish va sho'ng'in qobiliyatlarini ta'minlash uchun ishlatiladi. Ushbu yangilanishlar birinchi o'yin davomida berilgan, ammo Klenk ularni keyingilari orqali saqlab qoladi. Seriya davomida duet ko'pincha duch keladi Kapitan Qvark, ego tomonidan boshqariladigan, soxta, yashil kostyum superqahramon bu Ratchet va Klankning maqsadlariga qandaydir yordam berishi yoki to'sqinlik qilishi mumkin. Doktor Nefarious, seriyaning robotik asosiy antagonisti, odatda koinotni zabt etishga urinish uchun ko'rinish beradi. "Plumber", kichik takrorlanadigan belgi, aksariyat sarlavhalarda u yoki bu shaklda paydo bo'lgan.

Kapitan Qvark

Kapitan Kopernik Lesli Qvark (tomonidan aytilgan Jim Uord ) - bu Solana Galaktikaning o'zini super qahramoni deb e'lon qilgani, garchi u aslida qo'rqoqlik bilan zarba beradigan bo'lsa, uning xudbin harakatlari tez-tez Ratchet va Klank uchun ularning oldini olishdan ko'ra ko'proq muammolarni keltirib chiqaradi.

Tesisatçı

Tesisatçı (tomonidan aytilgan Nil Flinn dastlabki uchta o'yinda, Jess Xarnel keyingi ko'rinishda) asosiy mahsulot hisoblanadi Ratchet & Clank seriyali. U deyarli har doim ishlayotgan narsasidan orqa tomoni chiqib turgan holda paydo bo'ladi va ajablanarlisi shundaki, u paydo bo'lganida doimo ishonchli ittifoqchi hisoblanadi. Yilda Ratchet & Clank va Komandoga borish, Plumber - bu alohida holatlarda paydo bo'lgan NPC. Bir marta keyin "Going Commando" da u Ratchetni boshqasiga almashtirish uchun buyum sotadi. Yilda "Arsenal" ni ko'taring, u Ratchetdan kanalizatsiya kristallarini qidirishni so'rash uchun qaytib keladi, u boltlar bilan savdo qiladi.

Santexnika ichida ko'rinmaydi Ratchet: blokirovka qilingan; Garchi kreditlar uni "Rigiliya tumanida favqulodda vaziyatda nasos nasoslari" bilan shug'ullanish uchun chaqirilganligini ta'kidlasa-da. U dunyoda orzu-davlat darajasida xotira sifatida so'zlashmaydigan rol bilan namoyon bo'ladi Ratchet & Clank: o'lchov masalalari, shuningdek, ichida paydo bo'ladi Maxfiy agent Clank Ratchet qamoqxonadagi dushlarni tuzatish va ularni odatdagi sovuq haroratga qaytarish.

Tesisatçı qaytib keladi Ratchet & Clank Future: Yo'q qilish vositalari, yangi yangilangan dizayni bilan, ko'zoynak taqqan va batafsilroq kiyimga ega. U Ratchetga Dimensionator uchun ehtiyot qismni taqdim etadi, bu o'yinning eng yuqori nuqtasida muhim ahamiyatga ega. Keyin u yana bir marta paydo bo'ladi Ratchet & Clank Future: Vaqtdagi yoriq Klenkning xotira banklarida. Klank paydo bo'lganida, "Tesisatçı", "biron bir joyda noto'g'ri burilish yasagan bo'lishi kerak", deb ta'kidlaydi va uni "bo'shlik" tufayli Qvarkning aqli bilan adashgan. Keyin u Klankka "Men olti daqiqadan ko'proq tavakkal qilmas edim" degan maslahatni beradi, bu oxir-oqibat Klenkga vaqtni orqaga qaytarish orqali Ratchetni o'limdan qutqarishga imkon beradi.

U paydo bo'ladi Hammasi 4 ta u Ratchet va uning ittifoqchilariga Uzo Siti shahriga borishga imkon beradigan transportni tuzatganda, lekin Ratchet Nevoni to'xtatish uchun ishlatilishi mumkin bo'lgan ba'zi "sirli maslahatlarni" so'raganda, chilangar uning ichida yo'qligini tan oladi. Yilda To'liq front hujumi, Stuart Zurgo Starship Feniks II ga ziyon etkazish uchun uni golog'laydi. Keyinchalik haqiqiy Plumber Ratchet, Clank va Qwark bilan bog'lanib, sayyorada qolib ketganligi sababli yordam so'raydi. Ratchet chilangarning safari ta'mirlangandan so'ng, uni yulduz kemasida ko'rganiga o'xshab sarosimaga tushadi. Plumberning ketishi bilan Ratchet va qolgan ikkitasi Styuart tomonidan aldanganligini tushunishadi.

Plumber yana "Ratchet & Clank: Nexus ichiga" filmida RYNO super quroli RYNO VII o'yin versiyasining aniq yaratuvchisi sifatida paydo bo'ladi. Noto'g'ri ishlatilishining oldini olish uchun u buning uchun chizmalarini ajratdi. O'yinchi loyiha qismlarini to'plashi va ular uchun Santexnika tomonidan qurilishi mumkin.

U 2016-dagi asl pozitsiyasini takrorlaydi Ratchet & Clank Novalis kanalizatsiyasida, faqat shu safar, uning sahnani tark etishdan oldin Ratchet va Klankga aytgan so'nggi so'zlari: "Keyingi qayta yuklashda ko'rishguncha".

Santexnika kame ko'rinishini beradi kreditdan keyingi sahna ning Ratchet & Clank film. U tomoshabinlarni kreditlarni tomosha qilishga majbur qiladi va bonusli sahna yo'qligini aytadi va ularni tark etishni buyuradi.

Katta Al

Dastlab asl nusxada paydo bo'lgan takrorlanadigan belgi Ratchet & Clank, Katta Al (Kris Xetfild tomonidan aytilgan) - bu Kervan sayyorasidan kelib chiqadigan stereotipik kompyuter geek, elektronika va barcha narsalar kapitan Kvarkga qiziqish uyg'otadi. Ratchet Alning "techno-speak" so'zidan tez-tez hayratga tushadi va odatda tarjima qilishda Klankka ishonadi. U "Big Al's Robo Shack" ga egalik qiladi va Clank-ga Heli-Pack etkazib beradi. Uning aka-ukalari Bob va Edvina, shuningdek, Klenk uchun keyingi yangilanishlarni ta'minlaydigan o'xshash Robo Shacks-ga ega.

Yilda Ratchet va Klank: "Arsenal" ni ko'taring, Big Al kapitan Kvarkning "Q-Force" ga qo'shilish uchun elektronikani yaxshi egallaganligi uchun tanlangan, garchi uning syujetdagi ishtiroki juda kam. Al voqealar paytida muhimroq rol o'ynaydi Ratchet: blokirovka qilingan, u qo'lga olingan va Ratchetning DreadZone qo'llab-quvvatlash ekipajining bir qismi sifatida xizmat qilishga majbur qilingan. Bir payt Al Ace Hardlight tomonidan Ratchetga haddan oshib ketmaslik haqida ogohlantirish sifatida otib tashlangan, ammo keyinchalik u DreadZone-dan qochib qutulishda Ratchetga yordam berish uchun qaytib keladi (yaralarini qoplash uchun kibernetik qismlar bilan). U serialda shu paytgacha paydo bo'lmagan, garchi u vaqti-vaqti bilan esga olinsa ham Yo'q qilish vositalari va uning Robo Shack in uchun radio reklama paytida eshitish mumkin Vaqtdagi yoriq. Al komikslar seriyasida unchalik katta rol o'ynamaydi, u Artemis Zogg uni o'z galaktikasi uchun olib tashlaganidan keyin Veldinni normal orbitaga qaytarish ustida ishlaydi.

Angela Kross (sirli o'g'ri)

Angela Xoch (tomonidan aytilgan Ket Sousi ) paydo bo'lgan ayol Lombax Komandoga borish. U Ratchetning gadjetlar va qurilmalarga yaqinligini baham ko'radi, lekin tez-tez beparvo va tarqoq. Kamchiliklariga qaramay, Angela Megacorp-da ishlagan va uning genetikasi bo'limida sun'iy "Protopet" yaratish bo'yicha maxfiy loyihada ishlagan, u xo'jayini janob Fizzvidget yaratilishning chiqish sanasini bosib, uning kamchiliklarini to'g'irlamaguncha ishdan bo'shatmaguncha. (ya'ni uning katta ishtahasi va yirtqich tabiati). Keyin Anjela o'zini yashirgan va prototip jonzotdan butunlay qutulish uchun uni o'g'irlagan. Megacorp uni qaytarib olish uchun Ratchetni yollaganida, u o'zini himoya qilish uchun yollanma / jinoyatchilik tashkilotini yollaydi va Ratchetni sherigi Clankni o'lja sifatida ishlatib, yo'ldan qaytarishga urinadi. Afsuski, ikkala taktika ham muvaffaqiyatsizlikka uchradi va Thugs-4-Lessni uchinchi tomon o'z shartnomasidan sotib olganida, Anjela (uning shaxsi aniqlangandan keyin) Megacorp-ning hali ham o'ta xavfli bo'lgan Protopetni chiqarib yuborishini to'xtatish uchun Ratchet va Klank bilan ittifoqdosh. galaktika ustida.

Lombax sifatida tasdiqlanganiga qaramay Vaqtdagi yoriq, O'shandan beri Angela biron bir o'yinda maydonga tushmadi Komandoga borish. Polaris News eshittirish paytida Vaqtdagi yoriq, Anjelening Lombax ekanligi tasdiqlandi, u Tachyonning istilosining dastlabki bosqichlarida Maks Apogining kemasida Bogondan qochib ketgan va Apogee bilan birga uch yildan ko'proq vaqt davomida bedarak yo'qolgan, u ham Apogee ham Tachyondan qochish uchun Dimensionatordan foydalangan. Hisobotda shuningdek, uning turlarini urg'ochi Lombaks sifatida tasdiqlash va urg'ochi lombakslarning dumlari yo'qligi ta'kidlangan. A To'liq oy namoyishi Podkast, agar Anjelani qaytarib olish mumkinligi aytilgan edi Uyqusizlik boshqasini qiladi Ratchet & Clank o'yini.

Talvin Apogi

Talvin Apogi (tomonidan aytilgan Tara kuchli yilda Yo'q qilish vositalari va Booty uchun qidiruv, Ali Xillis yilda Nexus-ga) - markaziy va Maks Apogining qizi, Lombax madaniyati bo'yicha olib borgan tadqiqotlari bilan tanilgan taniqli kashfiyotchi. Maks g'oyib bo'lgach, Talvin "Lombax siri" ni topishda otasining ishini davom ettirdi, bu yovuz Cragmitlarni galaktikadan yo'q qilish uchun ishlatilgani aytilgan uskuna. Uning asosiy operatsion bazasi Nundak asteroid halqasidagi kosmik stantsiya bo'lib, u erda uning qo'riqchisi Kronk va Zefirning jangovar kemalari bor.

Yilda Yo'q qilish vositalari, Ratchetni Talvinga o'limga chaqirgan imperator Tachyonning xabarini eshitgandan keyin olib borishadi. O'zining holatini tushuntirgandan so'ng, Talvin Ratchetga Lombax sirini topishda va Tachyonni ag'darishda yordam berishga rozilik beradi. Yilda Ratchet & Clank Future: Booty uchun qidiruv, Talvin Klenkni qidirishda Ratchet bilan birga sayohat qiladi. U jismonan ko'rinmaydi Ratchet & Clank Future: Vaqtdagi yoriq, lekin Klenkning ongida sezilib turadi va vaqti-vaqti bilan radioda Ratchetga kosmosda uchayotganda tinglashi uchun qo'shiqlar so'raganligi haqida eslatib o'tiladi. U shuningdek, chiziq romanlarning mini-seriyasida ham mavjud To'liq front hujumi teri va to'liq ko'rinish kabi Nexus-ga. O'yindagi film va o'yinda Cora Veralux ismli personaj Talvinning hamkasbi bo'lib tuyuladi.

Kronk va Zefir

Kronk va Zefir (tomonidan aytilgan Daniel Xagen va Pol Eyding mos ravishda) Talvinni sarguzashtlarida tez-tez kuzatib turadigan bir nechta urush robotlari. Ko'p yillik janglardan zanglagan va qari bo'lgan bu juftlik bir-biri bilan janjallashayotgani va o'tmishdagi tajribalari haqida mish-mish qilgani tez-tez eshitiladi, ammo shunga qaramay, Ratchet va Talvinning Lombax Siri izlashda ishonchli ittifoqchilari bo'lib xizmat qilishadi. Bu juftlik birinchi bo'lib paydo bo'ladi Yo'q qilish vositalari va faqat ovozli kameo kiriting Vaqtdagi yoriq kreditlar paytida ular janjallashishganda. Yilda Hammasi 4 ta, Kronk va Zefir Ratchetni unga va uning ittifoqchilariga qurol-yarog'ini sotish orqali qo'llab-quvvatlaydi. Ularning ikkalasi ham Vendra Prog tomonidan yo'q qilingan Nexus-gagarchi ularning arvohlari kreditdan keyingi yakunida oxirgi marta paydo bo'lishadi.

Alister Azimut

Ayniqsa, taniqli Ratchet & Clank Future: Vaqtdagi yoriq, General Alister Azimut (tomonidan aytilgan Joey D'Auria ) Lombax bo'lib, Ratchetning ustozi bo'lib xizmat qiladi. Ratchet va Anjeladan farqli o'laroq, u sariq va jigarrang / to'q sariq rangli mo'ynadan iborat bo'lib, uning oq va qizil mo'ynalari bor. Bu yoshga bog'liq emas, chunki Alister Ratchetdan ancha kattaroq bo'lsa ham, uning mo'ynasi yoshligidan beri shu rangda bo'lgan. U tanlagan quroli sifatida ikki boshli Praetorian Omniwrenchdan foydalanadi. Yoshligida Azimut Ratchetning otasi Kaden bilan yaqin do'st bo'lgan va ikkalasining birga turgan fotosuratini ushlab turgan cho'ntak soati olib yurgan. Azimut imperator Tachyoning hokimiyat tepasiga ko'tarilishi va Ratchetning ota-onasining o'limi uchun bilvosita javobgar edi, chunki u ularga yordam beraman degan umidda Tachyonga Lombax texnologiyasidan to'liq foydalanish huquqini berdi. Jinoyatlari uchun unga Lombakslarga qo'shilish taqiqlangan, chunki ular boshqa o'lchovga o'tib ketishgan va shu vaqtdan beri surgunda yashashgan.

Ratchet Azimutni birinchi marta topganida, general uni go'yo qotillikda ayblaydi (Lord Vorselon yoki Nefarious tomonidan yuborilgan), ammo tez orada Ratchetni Kadenning o'g'li deb tan oladi va tushunmovchilik uchun kechirim so'raydi. General Azimut Ratchetga Klankning Zoni bilan taxmin qilingan aloqasi va u va Kaden ikkalasi Buyuk Soat mavjudligidan qanday xabardor bo'lganligi haqida tushuntiradi. Keyin u Ratchetga xver-botlardan foydalanishni o'rgatadi, bu esa doktor Nefariousning Buyuk Soatni boshqarishini to'xtatish uchun foydali bo'ladi. After Nefarious reminds Azimuth on how he shamed the Lombax race, Azimuth explains to Ratchet how he fell to Tachyon's trickery, and how he plans to use the Great Clock himself, so that he and Ratchet can prevent Tachyon's rise to power and stop the Lombaxes from having to leave for their new dimension. Ratchet initially goes along with the plan, but changes his mind after saving Clank who informs him and Azimuth that the Great Clock could destroy all of existence if misused. Unable to accept Ratchet's change of decision, General Azimuth leaves him.

He later appears to rescue Ratchet and Clank after they defeat Dr. Nefarious and takes them to the Great Clock. Despite Azimuth's insistence, Ratchet still refuses to risk using the Great Clock, causing the elder Lombax to kill Ratchet by blasting him with his wrench out of anger. Azimuth then tries to enter the Orvus Chamber, but Clank locks him out and uses the Great Clock to reverse time by six minutes (as previously hinted by the Plumber) so that he can save Ratchet. Azimuth, now blinded by his own selfish desire to save all the Lombaxes, breaks into the chamber and locks the Clock into turning back time to Tachyon's rise to power, before engaging both Ratchet and Clank in a bloody duel as the game's final boss. Once defeated, Azimuth finally realizes his mistake and stops the time shift he created, though at the cost of his own life. Ratchet takes Azimuth's possessions, a pocketwatch and his own Praetorian wrench, as reminders of his mentor.

Azimuth makes a small cameo in the first issue of the six-part comic series, where Ratchet is looking at the pocketwatch in memory. Ratchet later uses Azimuth's Praetorian Wrench in the following issues to stop Artemis Zogg in his plans.

A Red Team skin based on Azimuth, appears in To'liq front hujumi. Into The Nexus features a statue of Azimuth on display in the Museum of Intergalactic History.

Kaden

Kaden ning otasi Ratchet and the keeper of the Dimensionator. When the Lombaxes were driven to use the device to escape to another dimension following Percival Tachyon's overrunning of Fastoon, Kaden refused to follow them in order to protect the device. Kaden managed to survive Tachyon's ravaging of Fastoon and was able to hide his infant son (Ratchet) from the Cragmite by sending him to Veldin, but Kaden was eventually found and executed by Tachyon.

Orvus

Kirish Ratchet & Clank Future: Vaqtdagi yoriq, Orvus (tomonidan aytilgan Charlz Martinet ) is the unique Zoni who created the Great Clock as its original Caretaker and is also Clank's "father", as he is responsible for Clank's possession of a jon. After he is captured by Dr. Nefarious, Orvus teleports to somewhere unknown, and Clank is brought to the Great Clock by the Zoni to become its new Caretaker in his absence. As Clank is trained by the Clock's Junior Caretaker Sigmund (another robot that Orvus possibly granted a soul to) in his new duties, Orvus communicates with him through a series of simulated programs stored in his memory banks.

At the end of the game, Clank chooses to continue his adventures with Ratchet and leaves Sigmund in charge of the Great Clock as the Caretaker, and Orvus's final message proclaims that his greatest desire is for Clank to be happy with whatever life he chooses.

Sasha Phyronix

Sasha Phyronix (tomonidan aytilgan Lesli Karrara-Rudolf ) is a Cazar who is the captain of the Starship Phoenix and the daughter of the Galactic President. Voqealar paytida "Arsenal" ni ko'taring, she is in charge of coordinating the Galactic Rangers to combat the growing threat of Dr. Nefarious. She and Ratchet appear to have feelings for each other. Yilda Qulfdan chiqarilgan, she briefly appears in the opening to inform Ratchet, Clank and Big Al about the death of Captain Starshield during his service to Dreadzone as a contestant. Sasha is also about to warn the three about various galactic heroes being captured when she is cut off. She appears a third time in the six issue comic series (set between Vaqtdagi yoriq va Hammasi 4 ta), where she assists Ratchet and Clank in stopping Artemis Zogg in his plans to create his own artificial galaxy. Yilda To'liq front hujumi, Ratchet still kept the Starship Phoenix, which means that he still cares about Sasha.

Skid McMarx

Skid McMarx (tomonidan aytilgan Nil Flinn birinchi o'yinda va "Arsenal" ni ko'taring, Jess Xarnel in the 2016 game) is a professional hoverboarder whose name is also spelled Skidd McMarxx. Yilda Ratchet & Clank, he and his agent are attacked by missiles from the Blarg and end up crashing their ship on Planet Aridia while en route to a big hover-board race, they end up being separated after the crash. Ratchet and Clank eventually find him he tells the duo that he is unable to return to his ship because of the Sand Sharks in the area. After Ratchet disposes of the creatures, Skid rewards him with a hover-board and tells Ratchet and Clank about seeing them at the hover-board race on Rilgar.

Yilda Ratchet va Klank: "Arsenal" ni ko'taring, Skidd is recruited into Captain Qwark's Q-Force for his "nerves of steel". Calling himself "ShaddowDude", Skidd helps Ratchet and Clank on their assigned mission on Aquatos, despite frequently chickening out and letting Ratchet do all the fighting. He later gets kidnapped by Courtney Gears and is taken to Obani Draco, where he is used as a test dummy for the Biobliterator and turned into a robot. Despite this, Skidd is back to normal by the end of the game (how he was changed back is not revealed, though Big Al mentions that it is possible). Keyingi "Arsenal" ni ko'taring Skidd is mentioned as having been picked up by Courtney Gears' old record label.[23]

Helga von Streissenburgen

Helga von Streissenburgen (tomonidan aytilgan Mona Marshal in a German accent) is a robot who is Captain Qwark's portly, heavyset fitness murabbiy. Yilda Ratchet & Clank, Ratchet runs through a fitness course to meet up with Helga in order to claim the reward, a Swingshot, though she also demands that Ratchet must pay for the gadget after stating that his run was "the most pathetic display I has ever seen on that Obstacle course!". Helga is chosen to join the Q-Force for her "sensual powers of seduction" in Ratchet va Klank: "Arsenal" ni ko'taring. Despite her tough appearance, she showed genuine sadness when Qwark "died", stating "Und... we vould frollock in ze fitness course... under ze wee hours of za morning!" Her full name is revealed in a promotional poster for Yo'q qilish vositalari kabi Helga von Streissenburgen.

Douglass C. Perry of IGN commented positively in the "quirkier" voices in the supporting cast of Ratchet & Clank and cited Helga (describing her as "the weird athletic woman at the end of the stunt course") as an example.[24]

Skrunch

Skrunch (tomonidan aytilgan Jim Uord ) is Captain Qwark's cycloptic monkey sidekick. Being a monkey, he loves banan. He's also seen running around the Starship Phoenix's bridge. Skrunch joins Clank during some of Clank's missions in "Arsenal" ni ko'taring to activate out-of-range buttons or distract powerful enemies and is a gunner for Ratchet on Tyrranosis. Skrunch also makes an appearance in Hajmi masalalari. He speaks to Clank twice in the game, first on planet Metalis and again at the end of the game on Quadrona. Not to be confused with the backyard wrestler of the same name.

Grimroth Razz

Exclusive to the re-imaged projects, Grimroth Razz (tomonidan aytilgan Jon Gudman filmda, Travis Uillingem in the 2016 game), or Achchiq qisqasi, a mexanik from the Polaris Galaxy who became the mentor and legal guardian of Ratchet ever since he found him as an infant. He owns a garage on the planet Veldin where he and Ratchet repair ships.

In the 2016 video game, Grimroth is revealed to have a twin brother named Felton. Grimroth states that they don't talk much because Grimroth considers Felton to be a slacker.

O'yin

The Ratchet & Clank games feature a mix of platformalash, harakat and role-playing gameplay elements presented in the uchinchi shaxsning istiqboli, focused on the use of unique weapons and gadgets that Ratchet gains over the course of each game. Ratchet starts each game with his versatile Omniwrench for melee attacks, but new weapons are made available by completing missions or buying them through a weapon vendor. Most weapons have a limited amount of o'q-dorilar, requiring the player to use ammunition efficiently to avoid running out of firepower. Ammunition can be restocked from vendors or by breaking crates scattered about the levels. In most later games, weapons can be upgraded through both repeated use of the weapon and by purchasing weapon modifications. The weapons in each game can range from standard weapon archetypes such as avtomatlar yoki snayper miltiqlari to unique weapons such as transformation guns and decoy launchers. Typically the weapon set is a mixture of new weapons for the current title, and weapons returning from a previous title. Bo'lgan holatda Komandoga borish va "Arsenal" ni ko'taring, the weapons returning from the previous game can either be purchased or the save file from the previous game can be used to obtain them for free and/or a reduced price.

In addition to weapons, Ratchet gains many gadgets with varying uses. Some gadgets are necessary to travel about some levels, such as "Grind Boots" that allow Ratchet to grind on rails, or a Swingshot (portable, reusable grappling hook) that allows him to grapple a target and swing across gaps. Other gadgets can be used in combat as a means to distract foes, and others are needed to unlock certain doors and thus continue missions; in these cases, the player typically must solve a puzzle mini o'yin in order to successfully use the gadget and unlock the door.

Each game is broken down into a series of missions that take place on numerous planets across the galaxy. While most objectives must be completed in a certain order to progress the main story, other objectives are optional but can lead to useful rewards. Once the player has completed a mission on a planet, they can typically return to any previous planet they have visited to attempt missions they could not complete before. In addition to objectives based on platforming and weapon elements, missions may include minigames such as various races and arena combat. Typically, one or two of these minigames must be performed as part of the main story, but further optional challenges can be done to earn greater rewards, typically in the form of "bolts", the unit of currency used throughout the game. There are also missions that focus on Clank, often controlling a set of smaller robots called Gadgebots, to travel through areas that Ratchet cannot.

In addition to the main gameplay missions, the player can attempt to find special large bolts that are typically hidden or difficult to get to that can be used to upgrade or buy powerful weapons. There are also Skill Points spread throughout the game, which require the player to complete a specific task guided only by the name of the Skill Point. Skill Points are used to unlock extra features such as concept artwork or additional outfits for Ratchet. Each game (excluding Booty uchun qidiruv, Hammasi 4 ta va To'liq front hujumi ) also presents a "Challenge Mode", available after the player has completed the main story; in this mode, the player replays the game, facing more difficult enemies in exchange for a higher bolt payout or more powerful weapon upgrades.

Qabul qilish

Umumiy ko'rib chiqish ballari
As of April 29, 2016.
O'yinGameRankingsMetakritik
Ratchet & Clank(PS2) 90%[25](PS2) 88[26]
Komandoga borish(PS2) 91%[27](PS2) 90[28]
"Arsenal" ni ko'taring(PS2) 92%[29](PS2) 91[30]
Ratchet: blokirovka qilingan(PS2) 83%[31](PS2) 81[32]
Future: Tools of Destruction(PS3) 89%[33](PS3) 89[34]
Future: Quest for Booty(PS3) 78%[35](PS3) 76[36]
Future: A Crack in Time(PS3) 88%[37](PS3) 87[38]
Nexus-ga(PS3) 77%[39](PS3) 76[40]
Hajmi masalalari(PSP) 85%[41]
(PS2) 64.14%[42]
(PSP) 85[43]
(PS2) 62[44]
Maxfiy agent Clank(PSP) 74%[45]
(PS2) 61%[46]
(PSP) 72[47]
(PS2) 61[48]
Hammasi 4 ta(PS3) 71%[49](PS3) 70[50]
To'liq front hujumi(PS3) 65%[51]
(Vita) 54%[52]
(PS3) 64[53]
To'plam(PS3) 84%[54](PS3) 83[55]
Ratchet & Clank (PS4)(PS4) 87%[54](PS4) 85[56]

O'yinlar Ratchet & Clank series have been met with positive reviews, with review aggregator scores ranging from 61 to 91 on Metakritik, and 61% to 92% on GameRankings. The first three games, Ratchet & Clank, Going Commando, va "Arsenal" ni ko'taring in particular have all been met with critical acclaim. None of the core games in the series (Ratchet & Clank ga Qulfdan chiqarilgan, Kelajak series, and the PS4 game) have been rated below 76% on Metacritic.

The most recent game in the series, "Ratchet & Clank (PS4)", quickly became the fastest selling game in the franchise's history.[57]

Boshqa ommaviy axborot vositalari

Manga

A manga of Ratchet and Clank named Ratchet & Clank: Bang Bang Bang! Critical Danger of the Galaxy Legend (ラチェット & クランク ガガガ! 銀河のがけっぷち伝説, Rachetto & Kuranku: Ga Ga Ga! Ginga no Gakeppuchi Densetsu) was serialized starting on February 2004 in the bi-monthly edition of the Japanese magazine CoroCoro komiksi. U chizilgan Shinbo Nomura, and has finished in the February 2008 edition of the magazine.

The first volume containing the first 12 chapters was released on November 28, 2005. As of recently, a collection set was announced. A release date for when the set is to be released has yet to be determined. As of January 2013, the manga is still only available in Japan.

Filmni moslashtirish

Teatrlashtirilgan Ratchet & Clank animated feature film adaptation was announced in April 2013, with a planned release in 2015 but was delayed to 2016. It eventually released on April 29, 2016. The film was developed by the Blockade Entertainment Studios and Rainmaker Entertainment, the same production company that produced the world's first half-hour, entirely computer animated television series Qayta yuklash va tomonidan tarqatiladi Fokus xususiyatlari va Gramercy rasmlari, along with partnerships from Sony Interactive Entertainment (formerly Sony Computer Entertainment) and Uyqusiz o'yinlar. The film is presented in 3D CGI, and works with the in-game models during the pre-visualization stage to help block out the film. Insomniac's writer, T.J. Fixman, wrote the script, and principal voice actors Jeyms Arnold Teylor, Devid Kaye, Jim Uord va Armin Shimerman reprised their roles as Ratchet, Clank, Qwark and Nefarious respectively for the film.[58] Kastingning boshqa a'zolari ham bor Pol Giamatti, Jon Gudman, Bella Torn, Rosario Douson va Silvestr Stallone.[59]The film is a retelling of the events of the original game detailing how Ratchet and Clank first met, as well as their fight against Chairman Drek.[60]

Mahsulotlar

Official strategy guide books, published by Prima Games or Brady Games, have been released for almost all installments in the series. A comic book series consisting of 6 issues was written by T.J. Fixman with art by Adam Archer and was released by Yovvoyi bo'ron from September 2010 to February 2011, with the full series compiled into one book in July 2011.[61] Other merchandise includes action figures, statues, plush toys, and clothing available through various vendors, conventions, promotions or employee-only events.

Boshqa video o'yinlar

Since its inception, Easter eggs, extra content and references to the Ratchet & Clank series have been present in various other Sony Computer Entertainment-licensed properties, such as Jak va Daxter, Sly Kuper, LittleBigPlanet va Qarshilik. The title characters have been playable in Sony's PlayStation Home, PlayStation Move qahramonlari va PlayStation All-Stars Battle Royale krossover o'yinlari.

Adabiyotlar

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