Scrabble - Scrabble

Scrabble
Asosiy scrabble verd.tif
Scrabble logotip, 2013 yildan beri Mattel tomonidan ishlatilgan
Scrabble logotipi (Hasbro) - 2016.png
Scrabble 2014 yildan beri Hasbro tomonidan qo'llaniladigan logotip
Ishlab chiqaruvchi (lar)Mattel (AQSh va Kanadadan tashqarida)
Xasbro (AQSh va Kanadada)
Dizayner (lar)Alfred Mosher Butts
Nashriyot (lar)Jeyms Brunot
Nashr qilingan sana1938; 82 yil oldin (1938)
Janr (lar)So'z o'yini
O'yin
Aktyorlar2-4
O'rnatish vaqti4-8 daqiqa
O'ynash vaqtiNASPA turnir o'yini: ~ 50 daqiqa
Tasodifiy imkoniyatO'rta (chizilgan harflar)
Malaka (lar) talab qilinadiLug'at, imlo, anagramming, strategiya, hisoblash, blöflash, ehtimollik
Veb-saytRasmiy veb-sayt Hasbro.com saytida

Scrabble a so'z o'yini bunda ikkitadan to'rttagacha o'yinchi har birida bitta harf bo'lgan plitkalarni a ga qo'yib ochko to'plashadi o'yin taxtasi kvadratlarning 15 × 15 katakchasiga bo'lingan. Plitkalar so'zlarni shakllantirishi kerak, ichida Bosh qotirma moda, chapdan o'ngga qatorlarga yoki pastga qarab ustunlarga o'qing va standartga qo'shiling lug'at yoki leksika.

Ism Scrabble savdo belgisi hisoblanadi Mattel savdo markasi bo'lgan Amerika Qo'shma Shtatlari va Kanadadan tashqari, dunyoning aksariyat qismida Xasbro. O'yin 121 mamlakatda sotiladi va 30 dan ortiq tillarda mavjud; dunyo bo'ylab taxminan 150 million to'plam sotildi va amerikaliklarning taxminan uchdan bir qismi va inglizlarning yarmi uylarga ega Scrabble o'rnatilgan.[1][2][3][4] Dunyo bo'ylab 4000 ga yaqin Scrabble klublari mavjud.[4]

O'yin tafsilotlari

Ingliz tilidagi Scrabble o'yini davom etmoqda

O'yinni 15 × 15 katakchalar (alohida-alohida "kvadratchalar" deb nomlanuvchi) katakchasi tushirilgan kvadrat o'yin taxtasida ikkitadan to'rttagacha o'yinchi o'ynaydi, ularning har biri bitta harfli plitka joylashtirilgan. Rasmiy klub va turnir o'yinlarida o'yin ikki futbolchi o'rtasida yoki vaqti-vaqti bilan ikkala jamoa o'rtasida bo'lib, ularning har biri bitta tokchada hamkorlik qiladi.[5]

Taxtada "ustuvor" kvadratchalar belgilangan, ular berilgan ballar sonini ko'paytiradi: sakkizta to'q qizil "uch so'zli" kvadratchalar, 17 ta och qizil "ikki so'zli" kvadratlar, ulardan bittasi, markaziy kvadrat (H8) yulduz yoki boshqa belgi bilan belgilangan, 12 ta to'q ko'k "uch harfli" kvadratchalar va 24 ta ochiq ko'k "ikki harfli" kvadratchalar. 2008 yilda Hasbro premium kvadratlarning ranglarini TW uchun to'q sariq, DW uchun qizil, DL uchun ko'k va TL uchun yashil ranglarga o'zgartirdi, ammo asl kvadrat rang sxemasi hali ham afzal Scrabble turnirlarda ishlatiladigan taxtalar.[6]

Bo'sh Scrabble plitasi
O'yin nomi ingliz tilidagi versiyada o'yin plitalarida aniq yozilgan. Har bir plitka ularning nuqta qiymati bilan, bo'sh plitka bilan belgilanadi - o'yinning ekvivalenti a wild card - so'zning birinchi harfi sifatida o'ynadi. Bo'sh plitka nolga teng.

Ingliz tilidagi to'plamda o'yin 100 ta plitani o'z ichiga oladi, ularning 98 tasi harf bilan belgilanadi va 1 dan 10 gacha bo'lgan nuqta qiymati bilan belgilanadi. Har bir harfli plitka uchun ballar soni standart ingliz tilidagi harfning chastotasiga asoslangan, odatda unli harflar kabi ishlatilgan harflar bitta ballga teng, kamroq tarqalgan harflar esa yuqori, Q va Z har biri 10 balldan iborat. O'yinda ikkita bo'sh plitka mavjud, ular belgilanmagan va nuqta qiymatiga ega emas. Bo'sh plitkalar har qanday harfning o'rnini bosuvchi sifatida ishlatilishi mumkin; taxtaga qo'yilgandan so'ng, tanlov aniqlanadi. Boshqa til to'plamlari turli xil qiymatlar bilan har xil harflar to'plamini tarqatishidan foydalanadi.

Plitkalar odatda yog'och yoki plastmassadan tayyorlanadi va 19 dan 19 millimetrgacha (0,75 dyuym 0,75 dyuym) kvadrat va 4 mm (0,16 dyuym) qalinlikda bo'lib, ularni taxtadagi kvadratlardan biroz kichikroq qiladi. Faqatgina lyuks nashrining atirgul plitalari turli xil harflar uchun kengligi 2 mm (0,08 dyuym) gacha o'zgarib turadi. O'yinning sayohat versiyalari ko'pincha kichikroq plitkalarga ega (masalan, 13 mm × 13 mm (0,51 dyuym 0,51 dyuym)), ba'zan ularni ushlab turish uchun magnitlangan. Plitka yuzining markazida katta harf qora rangda, pastki o'ng burchagida kichikroq shriftda harfning nuqta qiymati bosilgan. Zamonaviy plitka to'plamlarining aksariyati 18 mm × 20 mm (0,7 dyuym 0,8 dyuym) gacha.

Rasmiy Scrabble taxta dizayni. Kalit:
  2 × LS - Ikkala harfli bal
  3 × LS - Uchlik harflar ballari
  2 × WS / ★ - Ikki so'zli bal
  3 × WS - Uch so'zli bal

S - ingliz tilidagi Scrabble-dagi eng ko'p qirrali plitalardan biri, chunki u ko'plab so'zlarga qo'shilishi mumkin ko'paytirish ular (yoki aksariyat hollarda) fe'llar, ularni PLUMMETS so'zidagi kabi uchinchi shaxsning hozirgi zamoniga aylantiring), Alfred Butts o'yinni "juda oson" qilmaslik uchun faqat to'rtta S plitalarini o'z ichiga olgan. Q eng muammoli harf hisoblanadi, chunki u tarkibidagi deyarli barcha so'zlarda U ham bor, shunga o'xshash muammo frantsuz, golland, italyan va nemis kabi boshqa tillarda uchraydi.J chastotasi pastligi va juda kamligi sababli o'ynash qiyin. oxirida bo'lgan so'zlar.[7] C va V so'nggi o'yinda muammoli bo'lishi mumkin, chunki ulardagi ikkita harfli so'zlar mavjud emas, faqat CH ichida Kollinz skrabbl so'zlari leksika.

Tarix

Alfred Butts lug'atdagi misollardan foydalanib, har xil uzunlikdagi so'zlardagi harflarning chastotasini qo'lda jadvalga kiritdi Shanba kuni kechki xabar, New York Herald Tribune va The New York Times.[8] Bu o'yindagi plitkalarning sonini va ballarini aniqlash uchun ishlatilgan.

1938 yilda amerikalik me'mor Alfred Mosher Butts o'yinni o'zi ixtiro qilgan, ilgari aytilgan so'z o'yinining o'zgarishi sifatida yaratdi Lexiko. Ikkala o'yinda bir xil harflar plitalari to'plami mavjud edi, ularning taqsimotlari va nuqta qiymatlari Tugmalar a bajarilishi bilan ishlangan chastota tahlili turli manbalardan kelgan xatlar, shu jumladan The New York Times. U chaqirgan yangi o'yin Criss-krossvordlar, 15 × 15 o'yin taxtasi va krossvord uslubidagi o'yinni qo'shdi. U o'zi bir nechta to'plamlarni ishlab chiqardi, ammo o'yinni o'sha kunning yirik o'yin ishlab chiqaruvchilariga sotishda muvaffaqiyat qozonmadi.[9]:98

1948 yilda Jeyms Brunot,[10] rezidenti Newtown, Konnektikut va asl nusxaning ozgina egalaridan biri Criss-krossvordlar o'yin, Buttsga sotilgan har bir birlik uchun royalti berish evaziga o'yinni ishlab chiqarish huquqini sotib oldi. Garchi u o'yinning katta qismini (shu jumladan, xatlarni tarqatishni) o'zgarishsiz qoldirgan bo'lsa ham, Brunot taxtaning "premium" kvadratlarini biroz o'zgartirib, qoidalarni soddalashtirdi, shuningdek, u o'yin nomini o'zgartirdi Scrabble, "g'azablantirmoq" degan ma'noni anglatuvchi haqiqiy so'z.[9]:100 1949 yilda Brunot va uning oilasi konvertatsiya qilingan sobiq maktab binosida to'plamlar yasashdi Dodgingaun, Konnektikut, Newtownning bo'limi. O'sha yili ular 2400 to'plam ishlab chiqarishdi, ammo pul yo'qotishdi.[11] Afsonaga ko'ra, Scrabble'katta tanaffus 1952 yilda Jek Straus, prezident Macy's, ta'tilda o'yin o'ynadi. Ta'tildan qaytgach, u do'konida o'yin yo'qligini ko'rib hayron bo'ldi. U katta buyurtma berdi va bir yil ichida "barchada bitta bo'lishi kerak edi".[9]:101

1952 yilda talabni o'zi qondira olmagan Brunot ishlab chiqarish huquqini Long Island-ga sotdi Selxov va Rayter, yoqtiradigan ishlab chiqaruvchilardan biri Parker birodarlar va Milton Bredli kompaniyasi, ilgari o'yinni rad etgan edi. Harriet T. Righter 1952 yilda bu o'yinni tadbirkor Jeyms Brunotdan litsenziyalagan. "Bu juda chiroyli o'yin. Bu kitob do'konlarida yaxshi sotiladi", - deb u birinchi marta ko'rganida Scrabble haqida aytganini esladi.[12] Selchow va Righter mahsuloti bo'lgan ikkinchi yilda to'rt millionga yaqin to'plam sotildi.[13][9]:104

Selchow va Righter o'yin belgisini 1972 yilda sotib olishgan.[14] JW nayzasi (hozirda sho''ba korxonasi Mattel[9]) 1955 yil 19-yanvarda Avstraliya va Buyuk Britaniyada o'yinni sotishni boshladi. 1986 yilda Selchow va Righter Coleco tez orada bankrot bo'lgan. Xasbro kompaniya aktivlarini, shu jumladan sotib oldi Scrabble va Parcheesi.[14]

1984 yilda, Scrabble ga aylantirildi kunduzgi o'yin shousi kuni NBC. The Scrabble o'yin namoyishi 1984 yil iyuldan 1990 yil martgacha davom etdi,[15] 1993 yil yanvaridan iyungacha bo'lgan ikkinchi marotaba. Shou mezbonlik qildi Chuck Woolery. Reklama eshittirishlarida uning taglavhasi: "Har bir inson o'ladi; har bir kishi haqiqatan ham Scrabbles qilmaydi".[16] 2011 yilda televizorning yangi o'zgarishi Scrabble, deb nomlangan Scrabble Showdown, efirga uzatildi Hub Discovery Communications, Inc va Hasbro qo'shma korxonasi bo'lgan simi kanali.

Scrabble ga kiritildi Milliy o'yinchoqlar shon-sharaf zali 2004 yilda.[17]

Qoidalarning rivojlanishi

Shimoliy Amerika nashrining har bir nusxasiga kiritilgan "quti qoidalari" to'rt marta tahrir qilingan: 1953, 1976, 1989 va 1999 yillarda.[18]

1953 yildagi katta o'zgarishlar quyidagicha edi:

  • Bu aniq edi:
    • so'zlarni taxtada allaqachon bitta harflar orqali ijro etish mumkin edi.
    • agar biron bir so'z parallel ravishda va mavjud bo'lgan so'zga darhol qo'shni bo'lsa, unda hosil bo'lgan barcha so'zlar haqiqiy bo'lishi shart.
    • ikkita premium kvadratning ta'siri ko'paytma bilan ko'paytirilishi kerak edi.
  • O'yinni muvaffaqiyatli o'tkazib yuborganligi uchun ilgari aniqlanmagan jazo belgilangan edi: plitkalarni olib tashlash va o'z navbatini yo'qotish.

1976 yildagi katta o'zgarishlar quyidagilar edi:

  • Bo'sh plitka kim birinchi bo'lib ketishini bilish uchun rasm chizish paytida A ni urishi aniq bo'ldi.
  • O'yinchi hech narsa qilmasdan o'z navbati bilan o'tishi mumkin edi.
  • Qabul qilinadigan o'yinni rad etish uchun navbatma-navbat yo'qotish jazosi qo'shildi.
  • Agar yakuniy ballar teng bo'lsa, o'ynalmagan plitalarga moslashishdan oldin eng yuqori ball to'plagan o'yinchi g'olib bo'ladi;[19] turnir o'yinida tenglik ikkala o'yinchi uchun ham yarim g'alaba sifatida hisoblanadi.[20]

1989 yilda qilingan tahririyat o'zgarishlari o'yin jarayoniga ta'sir ko'rsatmadi.[18]

1999 yildagi katta o'zgarishlar quyidagilar edi:

  • Bu aniq edi:
    • plitka siljishi yoki almashtirilishi o'yin o'ynaguncha amalga oshirilishi mumkin.
    • qiyinchilik ushbu o'yinda aytilgan barcha so'zlarga taalluqlidir.
  • Ettita kafelni o'ynash Shimoliy Amerikada rasmiy ravishda "bingo" va boshqa joylarda "bonus" deb nomlanadi.
  • Qoidalar tarkibidagi o'zgarishlarni o'yinchi bitta burilish paytida bitta qatorda bir nechta so'z hosil qilishi mumkinligi bilan izohlash mumkin edi.

Qoidalar

Notatsiya tizimi

Turnir o'yinlarida keng tarqalgan yozuvlar tizimida ustunlar "A-O" harflari va qatorlar "1-15" raqamlari bilan etiketlanadi. (Yoqilgan Scrabble Mattel tomonidan ishlab chiqarilgan taxtalar, shuningdek Internet Scrabble klubi, qatorlar harflar bilan yoziladi, uning o'rniga ustunlar raqamlanadi.) O'yin odatda formatida aniqlanadi xy WORD ballari yoki WORD xy bal, qayerda x asarning asosiy so'zi joylashgan ustun yoki qatorni bildiradi, y asosiy so'zning birinchi harfining ikkinchi koordinatasini bildiradi va So'z asosiy so'z. Bu keraksiz bo'lsa-da, ba'zida asar tomonidan hosil qilingan qo'shimcha so'zlar asosiy so'z va kesikdan keyin ro'yxatga olinadi. Bitta plitkani o'ynash har bir yo'nalishda so'zlarni shakllantirganda, so'zlardan biri o'zboshimchalik bilan belgilash uchun asosiy so'z bo'lib xizmat qiladi.

Asosiy so'zda bo'sh plitka ishlatilganda, u tanlangan harf kichik harf bilan yoki qo'l yozuvi bilan, harf atrofida to'rtburchak bilan ko'rsatiladi. Spektaklga izoh berishda, taxtada ilgari mavjud bo'lgan harflar odatda qavs ichiga yoziladi; muqobil ravishda, taxtada joylashtirilgan plitkalar sonini qayd etish mumkin.

Birjalar ko'pincha minus belgisi bilan izohlanadi, keyin alfavit bo'yicha almashtirilgan plitkalar; Masalan, agar o'yinchi EIIISTU-ga egalik qilsa, ikkita I va U ni almashtirish ""IIU" deb belgilanadi.

O'ngdagi rasmda haqiqiy o'yinlarga misollar keltirilgan va ular odatda yozuvlar tizimidan foydalanib qanday izoh berilishi mumkin.

Quackle, ochiq kodli dastur yordamida amalga oshirilayotgan Scrabble o'yiniga misol. Dastlabki o'yinlar JOKED 8D 50, undan keyin REV (O) TInG E5 94 va YEX # F4 56.

Bundan tashqari, turli xil leksikadagi so'zlarning haqiqiyligini ko'rsatadigan bir qator belgilar ishlatilgan:

  • * noqonuniy yoki soxta so'zni anglatadi.
  • # ingliz tilidagi so'zlar ro'yxatidan foydalangan holda o'yinlarda yaroqli so'zni anglatadi (CSW ) faqat.
  • $ Amerikada kelib chiqqan so'zlar ro'yxatidan foydalangan holda o'yinlarda yaroqli so'zni anglatadi (TWL ) faqat.
  • ! haqoratli deb topilgan so'zni anglatadi va shu sababli faqat turnir o'yinlarida amal qiladi.

O'yinning ketma-ketligi

O'yin oldidan o'yin davomida yuzaga keladigan har qanday muammolarni hal qilish uchun manba yoki so'zlar ro'yxati yoki lug'at tanlanadi. Plitkalar yoki shaffof bo'lmagan sumkaga solingan yoki tekis yuzaga yuzi pastga qo'yilgan. Shaffof bo'lmagan mato sumkalari va moslashtirilgan plitkalar klublar va turnirlarning asosiy mahsulotidir, bu erda o'yinlar kamdan-kam ikkalasi ham o'ynalmaydi.

O'yin Scrabble yilda Frantsuzcha

Keyinchalik, futbolchilar o'ynash tartibini belgilaydilar. Oddiy yondashuv - har bir o'yinchiga bittadan karo chizish kerak: alfavit boshiga eng yaqin harfni tanlagan o'yinchi birinchi bo'lib, bo'sh harflar A harfidan ustun turadi. Shimoliy Amerika turnirlarining aksariyat qismida AQSh qoidalari - asoslangan Shimoliy Amerika Scrabble futbolchilar assotsiatsiyasi (NASPA) buning o'rniga turnirda avvalgi eng kam o'yinlarda birinchi o'rinni egallagan futbolchilar birinchi o'rinni egallashini va agar bu qoida tenglik hosil qilsa, ko'proq ikkinchi o'rinni egallaganlarni birinchi o'ringa qo'yishini belgilab qo'ydi. Agar hali ham taqish bo'lsa, plitkalar standart qoidalarda bo'lgani kabi chiziladi.

O'yin boshida har bir o'yinchi sumkadan ettita plitka chiqaradi va ularni boshqa o'yinchi (lar) dan yashiringan holda o'z javoniga qo'yadi.

Spektakl yaratish

Birinchi o'ynaladigan so'z kamida ikki harfdan iborat bo'lishi va H8 (markaziy kvadrat) qopqog'ini yopishi kerak. Shundan so'ng, har qanday harakat bir yoki bir nechta plitalardan foydalanib, taxtada so'zni joylashtirish uchun amalga oshiriladi. Ushbu so'zda taxtada mavjud bo'lgan bir yoki bir nechta plitkalar ishlatilishi mumkin va ular allaqachon taxtada joylashgan plitkalar klasteriga qo'shilishi kerak.

Har bir burilishda o'yinchida uchta variant mavjud:

  • O'tkazib yuboring, burilishni bekor qiling va hech narsa qilmang.
  • Bitta yoki bir nechta plitkani teng miqdordagi sumkaga almashtiring, hech narsa hisoblamang, agar bu sumkada kamida etti plitka qolsa.
  • O'yinchining jami hisobiga barcha so'zlarning qiymatini qo'shib, taxtada kamida bitta plitkani o'ynang.

Tegishli o'yinda bir yoki bir nechta o'yinchining plitalari yordamida so'zlar (o'yinning "asosiy so'zi") taxtada chapdan o'ngga yoki yuqoridan pastgacha o'qiladigan harflar qatori hosil bo'ladi. Asosiy so'z yoki ilgari o'ynagan bir yoki bir nechta so'zlarning harflarini ishlatishi kerak yoki aks holda uning kamida bitta plitasi gorizontal yoki vertikal ravishda allaqachon ijro etilgan so'zga qo'shni bo'lishi kerak. Agar pyesa tomonidan asosiy so'zdan boshqa biron bir so'z hosil qilingan bo'lsa, ular ham golga aylantiriladi va bir xil qabul qilish mezonlariga bo'ysunadi. Qarang Skorlama batafsil ma'lumot uchun.

Bo'sh plitka har qanday harfni aks ettirishi mumkin va joylashuvidan va qaysi harfni ifodalashidan qat'i nazar, nol nuqtalarni to'playdi. Uning ikki so'zli yoki uch so'zli kvadratga joylashtirilishi tegishli mukofot ishlatilgan so'z (lar) ga nisbatan qo'llanilishini keltirib chiqaradi. Bo'sh plitka qo'yilgandan so'ng, o'yinning qolgan qismi uchun ushbu harf qoladi.

O'yinni o'tkazgandan so'ng, o'yinchi ushbu o'yin uchun hisobni e'lon qiladi, keyin esa o'yin a bilan o'ynagan bo'lsa soat, raqib soatini boshlaydi. Aktyor o'yinchining soati ishlayotgan ekan, o'yinni o'zgartirishi mumkin, ammo raqib soatini boshlaganda o'yinni boshlaydi. Keyin o'yinchi javonni ettita plitka bilan to'ldirish uchun sumkadan plitka tortadi. Agar buni amalga oshirish uchun sumkada plitkalar etarli bo'lmasa, o'yinchi qolgan barcha plitalarni oladi.

Agar o'yinchi o'yin o'ynagan bo'lsa va hali plitka chizmagan bo'lsa, raqib buni tanlashi mumkin qiyinchilik pyesa tomonidan yaratilgan har qanday yoki barcha so'zlar. So'ngra da'vo qilingan o'yinchi ko'rsatilgan so'z manbasini (masalan.) Foydalanib, so'zlarni qidirishi kerak OTCWL, Scrabble pleyerlarining rasmiy lug'ati, yoki CSW ) va agar ulardan birortasi qabul qilinishi mumkin emas deb topilsa, o'yin taxtadan olib tashlanadi, o'yinchi yangi o'ynagan plitkalarni o'z javoniga qaytaradi va navbat bekor qilinadi. Turnir o'yinlarida o'yin butun o'yin uchun yoki o'yinda shakllangan bir yoki bir nechta so'zlar uchun qiyin bo'lishi mumkin va hakamlar (inson yoki kompyuter) foydalaniladi, shuning uchun o'yinchilar qaysi so'z (lar) ning yaroqsizligini bilish huquqiga ega emaslar. Muvaffaqiyatsiz qabul qilingan o'yinni rad etish uchun jarimalar klub va turnir o'yinlarida farq qiladi va quyida batafsilroq tavsiflanadi.

O'yin tugashi

Shimoliy Amerika turniri qoidalariga ko'ra, o'yin quyidagicha tugaydi:

  1. Bitta o'yinchi har bir plitkani o'z javonida o'ynaydi va sumkada plitkalar qolmaydi (raqibning rafidagi plitalardan qat'iy nazar).
  2. Kamida oltita ketma-ket golsiz burilish sodir bo'ldi va har ikkala o'yinchi o'yinni tugatishga qaror qildi.
  3. Ikkala o'yinchi ham 10 daqiqadan ko'proq qo'shimcha vaqtdan foydalanadi. (Bir necha yillardan beri o'yin 0-0 yig'indisi bilan tugamas edi, ammo endi bunday emas va bundan buyon bunday o'yinlar turnir o'yinlarida bir necha marta sodir bo'lgan, g'olib esa eng past natijaga ega bo'lgan o'yinchi bo'lgan. ularning tokchasidagi nuqta qiymati.[21])

O'yin tugagach, har bir o'yinchining hisobi o'ynalmagan harflari yig'indisiga kamayadi. Bundan tashqari, agar o'yinchi ularning barcha harflarini ishlatgan bo'lsa ("chiqish" yoki "o'ynash" deb nomlansa), boshqa o'yinchining o'ynalmagan harflari yig'indisi ushbu o'yinchining hisobiga qo'shiladi; turnir o'yinida, chiqib ketgan o'yinchi bu summani ikki baravariga qo'shib beradi va raqibi jazolanmaydi.

Misollar

O'yinlar bir necha usulda amalga oshirilishi mumkin (bundan keyin JACK so'zi avvalgi burilishda o'ynagan deb taxmin qilinadi; qavs ichidagi harflar allaqachon taxtadagi plitalarni aks ettiradi):

  • Mavjud so'zga bir yoki bir nechta harflarni qo'shish, masalan. (JEK) S, HI (JEK), HI (JEK) ING, (JEK) MEVALAR.
  • Bir so'zni "ilmoq" va shu so'zga perpendikulyar o'ynash, masalan. (JACK) S qilish uchun (JACK) S bilan IONIZES o'ynash.
  • So'zga perpendikulyar o'ynash, masalan. YEU (K) Y (JACK) ichidagi K orqali.
  • Bir nechta qisqa so'zlarni hosil qiladigan so'z (lar) ga parallel ravishda o'ynash, masalan. CON (JACK) ostida bir vaqtning o'zida (J) O va (A) N hosil qiluvchi ostida o'ynagan.

Bittadan asarda taxtaga qo'yilgan barcha harflar bitta satrda yoki ustunda yotsa va asosiy so'z bilan bog'langan bo'lsa, va ketma-ket ikki yoki undan ortiq kvadratchalar bo'ylab plitkalarning har qanday bajarilishi, bularning har qanday kombinatsiyasiga ruxsat beriladi. satr yoki ustun to'g'ri so'zni tashkil qiladi.

So'zlar chapdan o'ngga yoki yuqoridan pastgacha o'qilishi kerak. Diagonal o'yinlarga yo'l qo'yilmaydi.

Skorlama

Premium kvadrat ranglar
KvadratOriginal va Mattel versiyasiHasbro versiyasi (2008-2014)
Ikkita harfOchiq ko'kMoviy
Uch harfTo'q ko'kYashil
Ikki so'zPushtiQizil
Uch so'zQizilapelsin

Har qanday o'yin uchun hisob shu tarzda aniqlanadi:

  • Asarda shakllangan har bir yangi so'z alohida-alohida to'planadi, so'ngra ushbu ballar qo'shiladi. Plitkada har bir plitaning qiymati ko'rsatilgan va bo'sh plitkalar nolga teng.
  • Asosiy so'z (har bir o'ynalgan harfni o'z ichiga olgan so'z sifatida belgilanadi) kiritiladi. Plitkalarning harf qiymatlari qo'shilib, Ikki harfli bal (DLS) va Uch harfli ball (TLS) kvadratlariga joylashtirilgan plitkalar mos ravishda ikki yoki uch baravar ko'payadi. Double Word Score (DWS) yoki Triple Word Score (TWS) kvadratchalariga joylashtirilgan plitkalar ushbu plitkalarni o'z ichiga olgan so'z (lar) ning qiymatini mos ravishda ikki yoki uch baravar oshiradi. Xususan, markaziy kvadrat (H8) DWS deb hisoblanadi va birinchi o'yin qiymati ikki baravar ko'payadi.
  • Agar biron bir "kanca" so'zlari o'ynalsa (masalan, ABETTING qilish uchun A dan BETTINGga "ilib" ANEROID o'ynash), har bir so'z uchun ballar alohida qo'shiladi. Bu bitta burilishda sakkiztagacha so'zni tashkil etadigan "parallel" o'yinlar uchun odatiy holdir.
  • Premium kvadratchalar faqat yangi joylashtirilgan plitkalar ularni yopganda qo'llaniladi. Keyingi har qanday spektakl ushbu premium kvadratlarni hisobga olmaydi.
  • Agar o'yinchi har ikkala harf va so'z premium kvadratlarini bitta so'z bilan yopib qo'ysa, birinchi navbatda premium (lar) harfi / hisoblanadi, so'ngra premium (lar) so'zi qo'shiladi.
  • Agar o'yinchi asosiy so'z ikkita DWS kvadratini qamrab oladigan o'yin namoyish etsa, bu so'zning qiymati ikki baravarga ko'paytiriladi, so'ngra ikki baravar ko'payadi (ya'ni 4 × so'z qiymati). Xuddi shunday, agar asosiy so'z ikkita TWS kvadratini qamrab olsa, bu so'zning qiymati uch baravar ko'paytiriladi, keyin qayta yoziladi (9 × so'z qiymati). Bunday o'yinlar ko'pincha "dubl-dubl" va "uch-uchlik" deb nomlanadi. Nazariy jihatdan uchta TWS kvadratini o'z ichiga olgan spektaklga erishish mumkin (27 × so'zli ball), ammo bu konstruktiv o'rnatish va hamkorliksiz juda mumkin emas. DWS va TWS-ni bir vaqtning o'zida qamrab oladigan o'yinlar (so'zning qiymati 6 ×, agar DWS va ikkita TWS kvadratlari yopilgan bo'lsa, 18 ×) faqat o'yinchi birinchi burilishda markaziy yulduzni sog'inib yuborganida va o'yin bemalol o'tib ketganda mumkin bo'ladi (bu Shimoliy Amerika turnir qoidalariga muvofiq amal qiladi).
  • Va nihoyat, agar bitta burilishda taxtaga "" deb nomlangan etti plitka qo'yilgan bo'lsabingo "Shimoliy Amerikada va boshqa joylarda" bonus "sifatida, barcha tuzilgan so'zlar to'plangandan so'ng, 50 bonus ballari qo'shiladi.

Chizilgan harflar tugagach, yakuniy o'yin ko'pincha g'olibni aniqlay oladi. Bu, ayniqsa, ikkitadan ortiq o'yinchi bo'lgan yaqin o'yinlarda kuzatiladi.

Hisobsiz burilishlar o'yinchi o'tayotganda, plitka almashganda yoki qiyinchilikni yo'qotganda yuz berishi mumkin. Oxirgi qoida xalqaro turnirlarda biroz farq qiladi. Agar pyesa faqat bo'sh plitalardan iborat bo'lsa, unchalik katta bo'lmagan burilish nazariy jihatdan ham sodir bo'lishi mumkin, ammo bu haqiqiy o'yinda bu juda kam.

Misol

Deylik, 1-o'yinchi QUANT 8D o'ynaydi, DLS-da Q, markaz yulduzida T. Ushbu o'yin uchun hisob (2 × 10 + 1 + 1 + 1 + 1) × 2 = 48 (quyidagidan keyin) bo'ladi operatsiyalar tartibi ).

2-o'yinchi o'yinni ALI (QUANT) 8A ga TWS-dagi A bilan 8A da kengaytiradi. Ushbu o'yin uchun hisob (1 + 1 + 1 + 10 + 1 + 1 + 1 + 1) × 3 = 51 bo'ladi. E'tibor bering, ushbu o'yin uchun Q ikki baravar oshirilmaydi.

1-o'yinchi DDIIIOO-ga ega va OIDIOID 9G-ni o'ynaydi. OIDIOID so'zi uchun ball (2 × 1 + 1 + 2 × 2 + 1 + 1 + 1 + 2 × 2) = 14. Bunga qo'shimcha ravishda, 1-o'yinchi 1 va 2 × 1 = 3 bo'lgan NO va TI hosil qildi. va mos ravishda 1 + 1 = 2 ball. Shunday qilib, hosil bo'lgan so'zlarning barcha qiymatlari yig'indisi 14 + 3 + 2 = 19. Ammo bu etti harfli o'yin bo'lgani uchun, 50 ochko qo'shiladi, natijada umumiy bal 69 ga teng. 1-o'yinchi endi 117 ga ega –51 qo'rg'oshin.

Eng yuqori yakuniy natijani olgan o'yinchi o'yinni yutadi. Tenglik bo'lsa, o'ynalmagan plitalarga moslashishdan oldin eng yuqori ball to'plagan o'yinchi o'yinni yutadi. Turnir o'yinlarida tenglik ikkala o'yinchi uchun ham 1/2 g'alaba deb hisoblanadi.

Qabul qilinadigan so'zlar

Qabul qilinadigan so'zlar ba'zi tanlanganlarning asosiy yozuvlari hisoblanadi lug'at va ularning barchasi egilgan shakllari. Tire, katta harf bilan yozilgan so'zlar (masalan tegishli ismlar ), yoki apostroflangan bo'lishiga yo'l qo'yilmaydi, agar ular ham maqbul yozuvlar sifatida ko'rinmasa; JEK - bu tegishli ism, ammo so'z JEK qabul qilinadi, chunki u oddiy ism sifatida boshqa foydalanishga ega (avtomobil, vexillologik va boshqalar) va qabul qilinadigan fe'l. Qabul qilinadigan yozuvlarga ega bo'lganlardan tashqari qisqartmalar yoki qisqartmalar (masalan AWOL, RADAR, LAZER va SCUBA ) ruxsat berilmaydi. Turli xil imlolar, jargonli yoki haqoratli atamalar, arxaik yoki eskirgan atamalar va maxsus jargon so'zlarga, agar ular boshqa barcha qabul qilinadigan mezonlarga javob bersa, ruxsat etiladi, ammo arxaik imlolar (masalan.) KERAK uchun KERAK) odatda ruxsat berilmaydi. Ingliz tilida xorijiy so'zlarga yo'l qo'yilmaydi Scrabble agar ular PATISSERIE, KILIM va QI singari ingliz tiliga kiritilmagan bo'lsa. Vulgar va haqoratli so'zlar odatda OSPD4-dan chiqarib tashlanadi, ammo klub va turnir o'yinlarida ruxsat etiladi.

Spin-off o'yinida ba'zi cheklangan sharoitlarda to'g'ri ismlar va odatdagi qoidalardan boshqa istisnolarga yo'l qo'yiladi Scrabble Trickster. E'tirof etilgan kompyuter dasturlarining nomlariga maqbul ism sifatida ruxsat beriladi (Masalan, WinZIP).

Ikki harfli so'zlarni yodlash ushbu o'yinda muhim mahorat hisoblanadi.[22]

Magnit cho'ntakning yaqinda tugaydigan o'yin taxtasi, plitalari va javonlari Scrabble (Xalqaro, Mattel, Inc.)

Ingliz tilidagi Scrabble uchun ikkita mashhur tanlov so'zlari ro'yxati mavjud:

  • TWL (shuningdek, NASPA so'zlar ro'yxati, OTCWL, OWL yoki TWL deb nomlanadi)
  • DAVLATLAR ("Kollinz" yoki "CSW" deb ham nomlanadi)

Birinchisi Amerika, Kanada, Isroil va Tailandda, ikkinchisi esa butun dunyoda English Scrabble-da qo'llaniladi.

TWL, OWL2 va OSPD5

Shimoliy Amerika 2006 yil Rasmiy musobaqa va klub so'zlari ro'yxati, Ikkinchi nashr (OWL2) 2006 yil 1 martda Amerika, Kanada, Isroil va Tailand klublari va turnir o'yinlarida rasmiy foydalanishga kirdi (yoki maktabda foydalanish uchun kambag'al Scrabble pleyerlarining rasmiy lug'ati, Beshinchi nashr (OSPD5)). Shimoliy Amerika musobaqalarida Uzoq so'zlar ro'yxati uzoqroq so'zlar uchun.

OWL2 va OSPD5 to'rtta (dastlab beshta) asosiy kollej darajasidagi lug'atlar, shu jumladan Merriam-Vebster (mos ravishda 10 va 11 nashrlar) yordamida tuzilgan. Agar so'z hech bo'lmaganda tarixiy ravishda lug'atlarning biron birida paydo bo'lsa, u OWL2 va OSPD5 ga kiritiladi. Agar so'z faqat haqoratli ma'noga ega bo'lsa, u faqat OWL2 tarkibiga kiritilgan. OSPD5 va OWL2 o'rtasidagi asosiy farq shundaki, OSPD5 "uy va maktab" dan foydalanish uchun bozorga chiqarilib, ularning asl lug'atlari tahqirlovchi deb topilgan, eskirgan so'zlar bilan. Scrabble pleyerlarining rasmiy lug'ati rasmiylarga kamroq mos keladi Scrabble o'ynash. 2014 yilda chiqarilgan OSPD5, kitob do'konlarida mavjud, OWL2 esa faqat orqali NASPA ).

Kollinz skrabbl so'zlari

Boshqa barcha ingliz tilida so'zlashadigan mamlakatlarda raqobat so'zlari ro'yxati Kollinz skrabbl so'zlari 2019-yilgi nashr, sifatida tanilgan CSW19. Ushbu leksikaning 2007 yilgacha bo'lgan versiyalari quyidagicha tanilgan edi DAVLATLAR. Leksikon tarkibida 2 dan 15 tagacha harflarga ruxsat berilgan barcha so'zlar mavjud. Ushbu ro'yxatda barcha OWL2 so'zlari va Chambers va Collins ingliz lug'atlaridan olingan so'zlar mavjud. Ushbu kitob sud qarorini chiqarish uchun ishlatiladi Skrablar bo'yicha jahon chempionati va Shimoliy Amerika tashqarisidagi boshqa barcha yirik xalqaro musobaqalar.

Turnirlar Shimoliy Amerikadagi CSW-da vaqti-vaqti bilan, ayniqsa 2010 yildan beri o'tkazilib kelinmoqda. NASPA rasmiy ravishda CSW turnirlarini OWL turnirlari bilan bir qatorda alohida reyting tizimidan foydalangan holda baholaydi.[23]

Qiyinchiliklar

Muvaffaqiyatli e'tiroz bildirilgan o'yin uchun jazo deyarli universaldir: qoidabuzar o'yinchi o'ynagan plitkalarni olib tashlaydi va o'z navbatidan mahrum bo'ladi. (Ba'zi bir onlayn o'yinlarda "bekor" deb nomlanuvchi variant ishlatilishi mumkin, unda qabul qilinmaydigan so'zlar dastur tomonidan avtomatik ravishda rad etiladi. Keyin o'yinchidan jarima qo'llanilmasdan boshqa o'yinni o'tkazish talab qilinadi.)

Muvaffaqiyatsiz chaqiriq uchun jazo (agar pesa tomonidan tuzilgan barcha so'zlar haqiqiy deb topilsa) sezilarli darajada farq qiladi, jumladan:

  • O'tkazib yuborilgan muvaffaqiyatsiz o'yinchi navbatdagi navbatdan mahrum bo'lishi kerak bo'lgan "Ikki Challenge". Ushbu jazo Shimoliy Amerika (NASPA tomonidan tasdiqlangan) OWL turnir o'yinlarini boshqaradi,[20] va Shimoliy Amerika, Isroil va Tailand klublari uchun standart hisoblanadi. Burilishni yo'qotish, odatda, muvaffaqiyatsiz chaqiriq uchun eng katta xavfni keltirib chiqaradi, chunki bu o'yinchiga "blöf" qilish yoki "foniy" ni o'ynash uchun eng katta rag'batni beradi - ular o'zlari bilgan yoki qabul qilinishi mumkin emas deb taxmin qiladigan ishonchli so'z. uning raqibi unga qo'ng'iroq qilmaydi. Yoki o'yinchi, boshqa futbolchi unga noto'g'ri e'tiroz bildiradi va o'z navbati yo'qoladi degan umidda, fenomenga o'xshagan qonuniy so'zni qo'yishi mumkin.
  • "Single Challenge" / "Free Challenge", unda muvaffaqiyatsiz kurash olib borgan o'yinchiga penalti qo'llanilmaydi. Bu Irlandiya va Buyuk Britaniyada, shuningdek Avstraliyadagi ko'plab musobaqalarda standart qoidadir, garchi ushbu mamlakatlar vaqti-vaqti bilan o'tkaziladigan musobaqalarga boshqa qiyin qoidalardan foydalangan holda sanktsiya berishadi.
  • O'zgartirilgan "Yagona Challenge", unda muvaffaqiyatsiz chaqiriq qiyin o'yinchi navbati yo'qolishiga olib kelmaydi, balki belgilangan miqdordagi ochko yo'qotish bilan jazolanadi. Eng keng tarqalgan penalti - besh ball. Ushbu qoida Singapurda (2000 yildan), Malayziyada (2002 yildan), Janubiy Afrikada (2003 yildan), Yangi Zelandiyada (2004 yildan) va Keniyada, shuningdek, zamonaviy davlatlarda qabul qilingan. Skrablar bo'yicha jahon chempionati (2001 yildan beri) va Shimoliy Amerika (NASPA tomonidan tasdiqlangan) Kollinz turnirlari va ayniqsa Avstraliyaning nufuzli musobaqalari.[24] Ba'zi mamlakatlar va turnirlarda (Shvetsiyani ham o'z ichiga olgan) o'rniga 10 balli jarima qo'llaniladi. Aksariyat o'yin vaziyatlarida ushbu penalti "ikki karra chaqirish" qoidasidan ancha past. Binobarin, bunday musobaqalar shubhali so'zlarni rad etishga va ularni rad etishga ko'proq tayyor bo'lishga undaydi.

NASPA musobaqa qoidalariga ko'ra, o'yinchi raqib o'yinini "ushlab turishni" talab qilishi mumkin, agar u raqib hali almashtiriladigan plitalarni chizmagan bo'lsa. Agar A o'yinchisi ushlab tursa, A o'yinchining soati hanuzgacha ishlaydi va B o'yinchi ushlab turish e'lon qilinganidan keyin 15 soniyadan keyin vaqtincha almashtirish plitalarini chizmasligi mumkin (qaysi plitalar alohida saqlanishi kerak). A o'yinchining spektaklni qancha vaqt ushlab turishi chegarasi yo'q. Agar B o'yinchisi vaqtinchalik almashtirish plitalarini chizgandan keyin A o'yinchisi muvaffaqiyatli kurash olib borsa, B o'yinchisi chizilgan plitkalarni sumkaga qaytarishdan oldin ko'rsatishi kerak.

Raqobatbardosh o'yin

Klublar va turnir o'yinlari

O'n minglab klublar va musobaqalar o'ynaydi Scrabble butun dunyo bo'ylab. Barcha turnir (va ko'pchilik klublar) o'yinlari a bilan o'tkaziladi o'yin soati va to'plam vaqtni boshqarish. Garchi tasodifiy o'yinlar ko'pincha cheklanmagan vaqt bilan o'tkazilsa-da, bu qonuniy o'yinlarning soni juda katta bo'lgan o'yinchilar o'rtasida raqobatbardosh o'yinlarda muammoli. Deyarli barcha turnir o'yinlarida faqat ikkita o'yinchi qatnashadi; odatda, har birida 25 daqiqadan iborat bo'lib, unda barcha spektakllarni ijro etish mumkin. Futbolchi vaqtni nazoratdan o'tkazib yuborgan har bir daqiqa uchun 10 ball penalti baholanadi. Daqiqalar soni yaxlitlanadi, masalan, agar o'yinchi vaqt nazoratini ikki daqiqa besh soniya oshirib yuborsa, jarima 30 ballni tashkil qiladi. Bundan tashqari, aksariyat o'yinchilar asl yog'och plitkalar singari o'yib yozilmagan, qolipga solingan plastik plitkalardan foydalanadilar, bu esa aldovchi o'yinchining "brayl" qilish imkoniyatini yo'q qiladi (sumkada alohida plitkalar, ayniqsa bo'shliqlar seziladi).[13]

O'yinchilarga "kuzatuv varaqalari" ga ruxsat beriladi, ular boshlang'ich hovuzdagi harflar bilan oldindan bosilgan bo'lib, ular o'ynalganda plitkalarni kesib tashlash mumkin. Plitkalarni kuzatish strategiya uchun muhim yordam, ayniqsa so'nggi o'yin paytida, hech qanday plitka chizish kerak bo'lmaganda va har bir o'yinchi raqibning javonida nima borligini aniq belgilab olsa.

Diqqatga sazovor va muntazam o'tkaziladigan turnirlarga quyidagilar kiradi:

  1. The Skrablar bo'yicha jahon chempionati tomonidan e'lon qilingan 2013 yilgacha toq yillarda bo'lib o'tdi Mattel deb nomlanishi mumkin edi Scrabble chempionlar turniri va keyingi yillarda har yili o'tkaziladi.[25]
  2. The Skrabbl bo'yicha Shimoliy Amerika chempionati: har yili bir-ikki iyulda AQShda bir necha yuzlab o'yinchilarni jalb qiladigan ochiq tadbir.
  3. The Scrabble bo'yicha milliy chempionat tomonidan tashkil etilgan Britaniyalik skrabblchilar uyushmasi (ABSP) va har yili Buyuk Britaniyada o'tkaziladi.
  4. The Brendning krossvord o'yini Qirol kubogi: dunyodagi eng katta turnir. Tailandda har yili iyun oxiri yoki iyul oyi boshlarida o'tkaziladi.
  5. The UK Open: har yili o'tkaziladigan Evropadagi eng yirik Scrabble turniri Koventri, 2008 yildan buyon Buyuk Britaniya.

Boshqa muhim turnirlarga quyidagilar kiradi:

  1. The Skrabble bo'yicha yoshlar o'rtasidagi jahon chempionati: mamlakat malakasiga ko'ra kirish, 18 yoshgacha bo'lganlar uchun cheklangan. 2006 yildan beri har yili o'tkazib kelinmoqda.
  2. The Skrabble bo'yicha maktab o'quvchilarining milliy chempionati: Shimoliy Amerika maktab o'quvchilari uchun kirish. 2003 yildan beri har yili o'tkaziladi.
  3. The Skrabble bo'yicha Kanada chempionati: faqat eng yaxshi ellik kanadalik futbolchiga taklifnoma bo'yicha kirish. Har ikki-uch yilda bir marta o'tkaziladi.
  4. The Scrabble bo'yicha Singapur ochiq chempionati: 1997 yildan beri har yili o'tkaziladigan xalqaro Singapur chempionati.

Shimoliy Amerikadagi klublar odatda haftaning bir kunida uch yoki to'rt soat yig'ilishadi, ba'zilari esa xarajatlari va sovrinlarini qoplash uchun kichik kirish to'lovini oladi. Klublar, shuningdek, odatda yiliga kamida bitta ochiq turnir o'tkazadilar. Turnirlar odatda dam olish kunlari o'tkaziladi va har kuni oltidan to'qqiztagacha o'yinlar o'tkaziladi.

Shuningdek, Buyuk Britaniyada va boshqa ko'plab mamlakatlarda klublar mavjud. Bir qator xalqaro reytingga ega DAVLATLAR turnirlar.[26]

Turnirdagi bo'sh vaqtlarda ko'plab futbolchilar konsultatsiya (jamoa) o'ynab, muloqot qilishadi. Scrabble, Plitalar, Anagramlar, Bog'lamoq, Do'stlar bilan so'zlar, Do'stlar bilan scramble va boshqa o'yinlar.

Yozuvlar

Davomida quyidagi yozuvlarga erishildi xalqaro raqobatdosh klub yoki musobaqa o'yini, nufuzli manbalarga ko'ra, shu jumladan kitob Hamma narsa Scrabble Jo Edley va Jon D. Uilyams, kichik (qayta ishlangan nashr, Cho'ntak kitoblari, 2001) va Scrabble bo'yicha savollar.[27] Agar mavjud bo'lsa, alohida yozuvlar turli xil rasmiy so'zlar ro'yxati asosida keltirilgan:

  1. OTCWL, Tailand va Isroilda ham ishlatiladigan Shimoliy Amerika ro'yxati;
  2. OSW, ilgari Buyuk Britaniyada rasmiy ro'yxat;
  3. SOWPODS, birlashgan OTCWL + OSW, bugungi kunda dunyoning aksariyat qismida ishlatiladi, bugungi kunda Kollinz Skrabble so'zlari. Bugungi kunga qadar ushbu ro'yxatlarning yangi nashrlari yoki tahrirlari alohida ish yuritishni kafolatlash uchun etarli darajada e'tiborga olinmagan.
  • Yuqori o'yin (OTCWL) - 830 Maykl Cresta (Mass.), Leksington (Mass.) Klubida, 2006 yil 12 oktyabr. Cresta Ueyn Yorrani 830–490 mag'lub etdi.[28][29]
  • Turnir o'yinida yuqori o'yin (OTCWL) - 803 tomonidan Djoel Sherman (N.Y.), 2011 yil 9-dekabr, Konn. Shtatidagi Stemford shahrida o'tkazilgan turnirda. Sherman Bredli Robbinsni 803–285 mag'lubiyatga uchratib, rekord darajadagi bog'langan etti bingoni o'ynab, Robinlarni Q bilan yopishtirib oldi.[30]
  • Yuqori o'yin (OSW) - 793 Piter Preston (Buyuk Britaniya), 1999 y.[31]
  • Yuqori o'yin (SOWPODS) - Tox Veybin 2012 yil 21 yanvarda bo'lib o'tgan Shimoliy Irlandiya chempionatida rekord darajadagi 850 ballni o'rnatdi. 591 ochkoni qo'lga kiritganlik darajasi ham rekord deb hisoblanadi.[32][33][34]
  • Yuqori birlashtirilgan ball (OCTWL) - 1320 (830-490) Maykl Kresta va Ueyn Yorra tomonidan, Leksington, Mass., Klubda, 2006 yil.[28][29]
  • Turnir o'yinida yuqori kombinatsiyalangan bal (OCTWL) - 1134 (582-552) Keyt Smit (Tex.) Va Stefan Rau (Konn.), 2008 yil 12-Dallas Open musobaqasi. (Rau yo'qotgan 552 baliga qarshi chiqilmagan uchta soxta so'zlar kiritilgan).[35]
  • Hech qanday soxta so'zlar ijro etilmagan turnir o'yinida yuqori kombinatsiyalangan bal (OCTWL) - 1127 (725-402) Laurie Cohen (Ariz.) Va Nigel Peltier (Wash.), Arizona shtatining Ahvatuki shahrida o'tkazilgan turnirda, 2009 yil 16 fevral.[36]
  • Yuqori kombinatsiyalangan ball (SOWPODS) - 1210 (721-489) Edvard Okulich (Avstraliya va.) Maykl MakKenna (Avstraliya), 2013 yil NSWdagi Janborida.[37]
  • Yo'qotish bo'yicha eng yuqori ball (OCTWL) - 552 Stefan Rau tomonidan (Konn.) Keyt Smitga (Tex.) 582, 2008 yil 12-Dallas Open musobaqasi.[35]
  • Eng yuqori taqish o'yini (OCTWL) – 502–502 by John Chew and Zev Kaufman, at a 1997 Toronto Club tournament.[38]
  • Highest tie game (SOWPODS) – 532–532 by Sinatarn Pattanasuwanna (Thailand) and Tawan Paepolsiri (Thailand) at the 2012 World Youth Scrabble Championship.[39]
  • Highest opening move score (OCTWL)MuZJIKS (with a blank for the U) 126 by Jesse Inman (S.C.) at the National Scrabble Championship, 2008.[40] The highest possible legal score on a first turn is MUZJIKS 128, using an actual U rather than a blank. (Note: The odds of drawing MUZJIKS without blanks is 9 in 432,325,411, or 1 in [41])
  • Highest opening move score (SOWPODS)BEZIQUE 124 by Sam Kantimathi (1993),[42] Joan Rosenthal[43] and Sally Martin.[43]
  • Highest single play (OCTWL)QUIXOTRY 365 by Michael Cresta (Mass.), 2006.[28][29]
  • Highest single play (SOWPODS)CAZIQUES 392 by Karl Khoshnaw.[44]
  • Highest average score, multi-day tournament (OSPD) – 503 by James Leong (Sask.) over 12 rounds at Brandon, Man., 2015.[45] 484 by Doug Brockmeier (Calif.) over 12 rounds at Elmhurst, Ill., 2011.[46] 471 by Chris Cree (Tex.) over 18 rounds at the Bayou Bash in Houston, Tex., 2007.[47]
  • Highest average score, multi-day tournament (SOWPODS) – 499.94 by Nayjel Richards (MY) over 16 rounds at the 7th Lim Boon Heng Cup, Singapore, 2009.[48]
  • Highest average score, one day tournament (SOWPODS) – 548 by Jackson Smylie of Toronto, Ontario over 5 rounds at Caledon, Ontario
  • Highest average score, one day tournament (OTCWL) – 532 by Jackson Smylie over 4 rounds at North American Scrabble Championship early bird in Las Vegas

Two other records are believed[iqtibos kerak ] to have been achieved under a British format known as the "high score rule", in which a player's tournament result is determined only by the player's own scores, and not by the differentials between that player's scores and the opponents'. Play in this system "encourages elaborate setups often independently mined by the two players",[31] and is significantly different from the standard game in which defensive considerations play a major role. While the "high score" rule has led to impressively high records, it is currently out of favor.[iqtibos kerak ]

  • High game score of 1,049 by Phil Appleby of Lymington, Xempshir, Buyuk Britaniya, on June 25, 1989 in Wormley, Xertfordshir, Buyuk Britaniya. his opponent scored just 253 points, giving Appleby a record victory margin of 796 points.
  • High single-turn score of 392, by Dr. Saladin Karl Khoshnaw[44] yilda "Manchester", UK, in April 1982. The word he used was CAZIQUES, meaning "native chiefs of West Indian aborigines".

Hypothetical scores in possible and legal but highly unlikely plays and games are far higher, primarily through the use of words that cover three triple-word-score squares. The highest reported score for a single play is 1780 (OSPD) and 1785 (SOWPODS) using oksifenbutazon.[49] When only adding the word sesquioxidizing to these official lists, one could theoretically score 2015 (OSPD) and 2044 (SOWPODS) points in a single move.[49]The highest reported combined score for a theoretical game based on SOWPODS is 4046 points.[50]Other records are available for viewing at "Total Scrabble" (PDF)., an unofficial record book which includes the above as sources and expands on other topics.

In August 1984, Peter Finan and Neil Smith played Scrabble for 153 hours at St. Anselm's College, Birkenhead, Merseyside, setting a new duration record. A longer record was never recorded by Ginnesning rekordlar kitobi, as the publishers decided that duration records of this nature were becoming too dangerous and stopped accepting them.[51]

Works detailing tournament Scrabble

An introduction to tournament Scrabble and its players can be found in Stefan Fatsis kitobi Freak so'zi. In the process of writing, Fatsis himself became a high-rated tournament player.

The Scrabble Player's Handbook, edited by Stewart Holden and written by an international group of tournament players, gives the information a serious player needs to advance to successful tournament play.[52]

There have been numerous documentaries made about the game, including:

  • Scrabylon (2003), by Scott Petersen, which "gives an up-close look at why people get so obsessed with that seemingly benign game"
  • Word Slingers (2002), by Eric Siblin and Stefan Vanderland (produced for Kanada teleradioeshittirish korporatsiyasi (CBC)), which follows four expert Canadian players at the 2001 World Championship in Las Vegas
  • So'z urushlari (2004) by Eric Chaikin and Julian Petrillo, about the "tiles and tribulations on the Scrabble game circuit"

Dasturiy ta'minot

Kompyuter pleyerlari

Maven is a computer opponent for the game created by Brian Sheppard. Rasmiy Scrabble computer game in North America uses a version of Maven as its artificial intelligence and is published by Atari. Outside North America, the official Scrabble computer game is published by Ubisoft. Quackle is an open-source alternative to Maven of comparable strength, created by a five-person team led by Jason Katz-Brown.[53] A Qt cross-platform version of Quackle is available on GitHub.[54]

Video game versions

Bir nechta video O'YIN versiyalari Scrabble have been released for various platforms, including Kompyuter, Mac, Amiga,[55] Commodore 64,[56] Sinclair ZX Spectrum,[57] O'yin bolasi, O'yin bola rangi, Game Boy Advance,[58] Nintendo DS,[59] O'yinlar markazi,[60] PlayStation 4, PlayStation Portable,[61] iPod, iPad, Game.com, Palm OS, Amstrad CPC, Xbox 360, Kindle,[62] Wii[63] va mobil telefonlar.

The Nintendo DS versiyasi Scrabble 2007 nashri made news when parents became angry over the game's AI using potentially offensive language during gameplay.[64]

Web versions

A number of websites offer the possibility to play Scrabble online against other users, such as ScrabbleScores.com, the Internet Scrabble klubi va Pogo.com dan Elektron san'at (North America only).

Facebook initially offered a variation of Scrabble called Scrabulous as a third-party application add-on. On July 24, 2008, Hasbro filed a mualliflik huquqining buzilishi lawsuit against its creators.[65] Four days later, Scrabulous was disabled for users in North America,[66] eventually reappearing as "Lexulous " in September 2008, with changes made to distinguish it from Scrabble. By December 20, Hasbro had withdrawn its lawsuit.[67]

Mattel launched its official version of online Scrabble, Scrabble by Mattel, on Facebook in late March 2008.[68][69] The application was developed by O'yin uyi, ning bo'linishi RealNetworks that was licensed by Mattel.[69] Since Hasbro controls the copyright for North America with the copyright for the rest of the world belonging to Mattel,[68] the Gamehouse Facebook application was available only to players outside the United States and Canada.[69] Tomonidan ishlab chiqilgan versiya Elektron san'at uchun Xasbro was available throughout the world.

When Gamehouse ceased support for its application, Mattel replaced it with the Electronic Arts version in May 2013. This decision was met with criticism from its user base.[70] The Hasbro version continues to be available worldwide but now uses IP lookup to display Hasbro branding to North American players and Mattel branding to the rest of the world. Electronic Arts has also released mobile apps for Android and iOS, allowing players to continue the same game on more than one platform.

As well as facilities to play occasional games online, there are many options to play in leagues. The biggest of these[71] is the FSL Scrabble League, at Play Scrabble here.

In 2020, the license for Scrabble passed from Elektron san'at ga Qo'llash mumkin, which launched the app Scrabble GO on March 5, 2020, with the Electronic Arts version discontinued on June 5, 2020.[72] The new app was very different, leading to protests, and Scopely soon began to offer a 'Classic' version, without some of the extras initially offered: "this updated mode is reimagined to reflect the ask for a streamlined experience. Features such as boosts, rewards and all other game modes are disabled", the company announced.[73]

O'zgarishlar

Super Scrabble

A new licensed product, Super Scrabble, was launched in North America by G'olib harakatlari o'yinlari in 2004 under license from Hasbro, with the deluxe version (with turntable and lock-in grid) released in February 2007. A Mattel-licensed product for the rest of the world was released by Tinderbox Games in 2006. This set comprises 200 tiles in slightly modified distribution to the standard set and a 21×21 playing board.

National versions

Versions of the game have been released in several other languages.

The game was called Alfapet u kiritilganda Shvetsiya in 1954, but since the mid-1990s, the game has also been known as Scrabble in Sweden. Alfapet is now another crossword game, created by the owners of the name Alfapet. A Russian version is called Erudit. Versions have been prepared for Dakota, Gaiti kreoli, Dakelx (Operator tili ) va Tuvaliklar.[74]

For languages with digraflar counted as single letters, such as Uelscha va Venger, the game features separate tiles for those digraphs.

An Irish-language version of Scrabble was published by Glór na nGael in 2010. The previous year the same organisation published the Junior version of the game and two years later it republished Junior Scrabble using a two-sided (and two skill level) board.

Television game show versions

In 1987, a board game was released by Selchow & Righter, based on the o'yin ko'rsatish mezbon Chuck Woolery efirga uzatildi NBC from 1984 to 1990 (and for five months in 1993). Billed as the "Official Home Version" of the game show (or officially as the "TV Scrabble Home Game"), game play bears more resemblance to the game show than it does to a traditional Scrabble game, although it does utilize a traditional Scrabble gameboard in play.

On September 17, 2011, a new game show based on Scrabble, deb nomlangan Scrabble Showdown, debuted on Hub bilan Justin "Kredible" Willman as the host of the program.[75] Each week, teams play various activities based on the board game in order to win big prizes including a trip to anywhere from around the world.

Games based on Scrabble

There are numerous variations of the game. While they are similar to the original Scrabble game, they include minor variations. For example, Literati draws random tiles instead of providing a finite number of tiles for the game, assigns different point levels to each letter and has a slightly different board layout, whereas Lexulous assigns eight letters to each player instead of seven. Do'stlar bilan so'zlar uses a different board layout and different letter values, as does Oltin so'zlar.

A duplicate Scrabble turnir La Bresse, Frantsiya

Ikki nusxadagi skrabbl is a popular variant in French speaking countries. Every player has the same letters on the same board and the players must submit a paper slip at the end of the allotted time (usually 3 minutes) with the highest scoring word they have found. This is the format used for the Scrabble bo'yicha Frantsiya jahon chempionati but it is also used in Rumin va Golland. There is no limit to the number of players that can be involved in one game, and at Vichi in 1998 there were 1485 players, a record for French Scrabble turnirlar.

Skarabeo [u ] is a variant that is much more popular in Italy than the original game. It features a 17×17 grid of cells and peculiar rules.[76]

In one variation of Scrabble, blanks score points corresponding to the letters the blanks are used to represent. For example, if one played blank to represent a Z, it would get ten; a blank to represent a V or an H would get four; a blank to represent a D would get 2 and blank to represent a T, N, L, S or R or any of the vowels would get one.

Popular among tournament Scrabble players is Plitalar. In Clabbers, any move that consists of anagrams of allowable words is allowed. For example, because ETAERIO is allowable in ordinary Collins Scrabble, EEAIORT would be allowable in Clabbers.[77]

A junior version, called Junior Scrabble, has been marketed. This has slightly different distributions of frequencies of letter tiles to the standard Scrabble o'yin.

Word games similar to or influenced by Scrabble o'z ichiga oladi Bananlar, Bog'lamoq, Dabble, Nab-It!, Perqueki, Jumboq, Quiddler, Yozuv, Tapple, So'zlar va WordSpot.

There are also number-based variations, such as Equate (game), GoSum, Mathable, Numble, Numbler, Triolet, Yushino and Numenko.

Gameboard formats

The game has been released in numerous gameboard formats appealing to various user groups. The original boards included wood tiles and many "deluxe" sets still do.

Tile Lock editions

Tile Lock nashrlari Scrabble[78] va Super Scrabble[79] tomonidan qilingan G'olib harakatlari and feature smaller, plastic tiles that are held in place on the board with little plastic posts. The standard version features exactly the same 100 tiles as regular Scrabble. The Tile Lock Super Scrabble features the same 200 tiles that are in Super Scrabble.

Travel editions

Editions are available for travelers who may wish to play in a conveyance such as a train or plane, or to pause a game in progress and resume later. Many versions thus include methods to keep letters from moving, such as pegboards, recessed tile holders and magnetic tiles. Players' trays are also designed with stay-fast holders. Such boards are also typically designed to be reoriented by each player to put the board upright during the game, as well as folded and stowed with the game in progress.

  • Production and Marketing Company, 1954 – metal hinged box, Bakelite tiles inlaid with round magnets, chrome tile racks, silver colored plastic bag and cardboard box covered with decorative paper. The box, when opened flat, measures 8 12 × ichida7 34 in (22 cm × 20 cm) and the tiles measure 12 in (13 mm) square.
  • Spear's Games, 1980s – boxed edition with pegboard, plastic tiles with small feet to fit snugly in the pegboard. Racks are clear plastic, allowing some sorting while holding tiles fairly snugly. Set comes with a drawstring plastic bag to draw tiles and a cardboard box. It is possible to save a game in progress by returning the board to the box. There is risk of players' trays being mixed and upset, and the box lid, held on by friction, is subject to upset.
  • Selchow & Righter, 1980s – pocket edition with plastic "magnetic" board and tiles. Tile racks are also plastic with asymmetrical shape to provide handhold. All elements fit in a plastic envelope for travel and to permit a pause in the game. Plastic letters are very small and tend to lose their grip if not placed with slight lateral movement and if they are not perfectly clean. Game format is extremely small, allowing Scrabble games for backpackers and others concerned about weight and size.
  • Hasbro Games, 2001 – hinged plastic board with clear tile-shaped depressions to hold tiles in play. Board is in a black, zippered folio such that board and tiles may be folded for travel, even with game in play. Reverse side of board contains numbered mounts for racks, holding tiles face down, allowing secure and confidential storage of tiles while game is paused. Some versions have tile racks with individual tile slots, thus not permitting easy sorting of tiles in rack. The board, when opened up, measures 24.5 cm × 21.0 cm (9 34 × ichida8 14 in), and the tiles are 12.3 mm × 12.3 mm × 6.7 mm (12 × ichida12 × ichida14 hajmida).

Deluxe nashrlar

At the opposite end, some "deluxe" or "prestige"[80] editions offer superior materials and features. These include editions on a rotating turntable, so players can always face the board, with the letters upright and a raised grid that holds the tiles in place.[81][82] Also available are alternative Scrabble boards, often made of stakan[83] yoki qattiq yog'och, that have superior rotating mechanisms and personalized graphics.

Large print and braille editions

An edition has been released (in association with the Ko'zi ojizlar qirollik milliy instituti (RNIB))[84] with larger board and letters for players with impaired vision.[85] The colours on the board are more contrasting, and the font size has been increased from 16 to 24 point. The tiles are in bold 48 point, and have brayl yorliqlar. A separate braille edition is also available.[86]

Shuningdek qarang

Adabiyotlar

  1. ^ "History of Toys and Games: Scrabble". history.com. Arxivlandi asl nusxasi on April 24, 2008.
  2. ^ "Tarix Scrabble®". Mind Sport Olympiad. Arxivlandi asl nusxasi on June 8, 2011.
  3. ^ "Sehrga bog'langan". The Guardian. London. 2008 yil 28 iyun. Olingan 2 yanvar, 2009.
  4. ^ a b "Scrabble: 60 yoshga to'lishi uchun 60 ta fakt". Daily Telegraph. Olingan 31 mart, 2016.
  5. ^ "Scrabble". mindsports_scrabble.php. Olingan 29 aprel, 2015.
  6. ^ "Official Tournament Rules" (PDF). scrabbleplayers.org. North American Scrabble Players Association. June 16, 2011. p. 8. Olingan 1-noyabr, 2011.
  7. ^ "Letter positions in Scrabble". scrabblestats.com. Arxivlandi asl nusxasi 2016 yil 24 aprelda.
  8. ^ Tierney, John (May 24, 1998). "Humankind Battles for Scrabble Supremacy". The New York Times jurnali.
  9. ^ a b v d e Fatsis, Stefan (2002). Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players. ISBN  0-14-200226-7.
  10. ^ "James Brunot entry on Board Game Geek". boardgamegeek.com.
  11. ^ Edley, Joe; Williams, John D. Jr. (With) (2001). Everything Scrabble. Simon va Shuster. ISBN  0-671-04218-1.[sahifa kerak ]
  12. ^ Fatsis, Stefan (July 7, 2001). Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players. HMH. 171–172 betlar. ISBN  978-0-547-52431-3.
  13. ^ a b Fatsis, Stefan (2012 yil 17-avgust). "O'g'irlangan blanklar ishi". Slate. Olingan 19 avgust, 2012. Scrabble yashash xonasidagi yangilikdan 1954 yilda qariyb 4 million to'plam sotilgan edi - 1960-yillarda shaxmat bilan birga tushganda raqobatbardosh ehtirosga aylandi, tavla va ko'prik Nyu-York shahridagi tutun bilan to'ldirilgan o'yin salonlarida. ... O'yinlar paytida plitkalar sumkalarga solinganida, vijdonsiz futbolchilar bo'shliqlarni his qilishlari mumkin edi, chunki ularning yivlari yo'q edi, bu taktika "jasur ".
  14. ^ a b "History of Scrabble". Scrabble-assoc.com. April 26, 2003. Archived from asl nusxasi on March 16, 2010. Olingan 6 aprel, 2010.
  15. ^ Scrabble (1984–1990) kuni IMDb. Retrieved 2012-08-19.
  16. ^ "The Development of Scrabble" (PDF). media.wix.com. 2010 yil noyabr. Olingan 17 mart, 2013.
  17. ^ "Scrabble in the National Toy Hall of Fame". word-grabber.com - The Word Game Community.
  18. ^ a b "Scrabble – a Brief History and Evolution of the Rules, 1949–1999". DonaldSauter.com. 2010 yil sentyabr.
  19. ^ "Scrabble Game Rules" (PDF). Xasbro. Olingan 6 fevral, 2017.
  20. ^ a b "NASPA Official Tournament Rules: Player Edition" (PDF). North American Scrabble Players Association.
  21. ^ game-by-game results uchun Marlon Hill yilda Albany, NY July 2010 da cross-tables.com
  22. ^ "[Loopful] Two Letter Words Allowed In Scrabble". Word Buff. Olingan 8 iyun, 2015.
  23. ^ "SOWPODS - NASPAWiki". North American Scrabble Players Association.
  24. ^ "Australian Masters and State Team Challenge". www.scrabble.org.au. Olingan 1 may, 2018.
  25. ^ "WESPA News: Scrabble Champions Tournament Announcement". WESPA.
  26. ^ "Internationally Rated SOWPODS Events". Members.ozemail.com.au. Olingan 6 aprel, 2010.
  27. ^ "Scrabble FAQ Contents". Arxivlandi asl nusxasi 2005 yil 27 avgustda. Olingan 30 iyul, 2005.
  28. ^ a b v "830-point Game at the Lexington Scrabble Club". Wolfberg.net. Olingan 6 aprel, 2010.
  29. ^ a b v Fatsis, Stefan (October 26, 2006). "830! How a carpenter got the highest Scrabble score ever". Slate jurnali. Olingan 6 aprel, 2010.
  30. ^ game-by-game results uchun Djoel Sherman yilda Stamford, CT 2011 da cross-tables.com
  31. ^ a b "Scrabble FAQ". Home.teleport.com. Olingan 6 aprel, 2010.
  32. ^ "Round 5 scores". centrestar.co.uk. Olingan 21 yanvar, 2012.
  33. ^ "Rik Kennedy-Toh Weibin annotated game (cross-tables.com)". Olingan 15 iyul, 2017.
  34. ^ "Meet 'Mr. 850' Toh Weibin". WESPA. 2012 yil yanvar. Olingan 15 iyul, 2017.
  35. ^ a b "World Record: Highest Losing Score". Dallasopen.com. Olingan 6 aprel, 2010.
  36. ^ Coty Dolores Miranda (February 19, 2009). "World Scrabble record set in Ahwatukee tournament". Arizona Respublikasi. Olingan 6 aprel, 2010.
  37. ^ [1] O'yinning qisqacha mazmuni
  38. ^ "Chew vs Kaufman". Math.toronto.edu. June 15, 1997. Olingan 6 aprel, 2010.
  39. ^ "2013 WYSC Stories". World Youth Scrable.
  40. ^ "2008 NSC Live Coverage, Round 5". Scrabble-assoc.com. Olingan 6 aprel, 2010.
  41. ^ Based on the respective distribution of each tile, the odds of drawing MUZJIKS in order is the product of the fractions ​298, ​497, ​196, ​195, ​994, ​193va492. This value must then be multiplied by factorial of 7—the number of tiles for which the factorial is the number of combinations—to obtain the probability of drawing the tiles in any order.
  42. ^ Glenday, Craig (April 29, 2008). Ginnesning 2008 yilgi rekordlari. Tasodifiy uy nashriyoti guruhi. p. 198. ISBN  978-0-553-58995-5. Olingan 24 mart, 2011.
  43. ^ a b "Tournament records – All-time best". Scrabble.org.au. Olingan 6 aprel, 2010.
  44. ^ a b "WSC Player Information: Karl Khoshnaw". Olingan 27 aprel, 2006.
  45. ^ game-by-game results uchun Jeyms Leong yilda Brandon, MB 2015 da cross-tables.com
  46. ^ game-by-game results uchun Doug Brockmeier yilda Elmhurst, IL 2011 da cross-tables.com
  47. ^ game-by-game results uchun Chris Cree yilda Houston, TX 2007 da cross-tables.com
  48. ^ "Scrabble Association Archives – Nigel Richards, 7th Lim Boon Heng Cup, 22 Mar 2009". Singapore Scrabble Association. Olingan 10 dekabr, 2010.
  49. ^ a b Record for the Highest Scoring Scrabble Move at scrabulizer.com
  50. ^ "Record for the Highest Scoring Scrabble Move". Scrabulizer.
  51. ^ McWhirter, Norris (1985). Ginnesning rekordlar kitobi 1985 y. Sterling nashriyoti. ISBN  0-8069-0264-7.[sahifa kerak ]
  52. ^ Scrabble Player's Handbook. scrabbleplayershandbook.com.
  53. ^ "A Computer Program Wins Its First Scrabble Tournament". Oliy ta'lim xronikasi. 2007. Olingan 13 sentyabr, 2009.
  54. ^ "quackle/quackle". September 21, 2020 – via GitHub.
  55. ^ "Scrabble for Amiga (1993)". MobyGames.
  56. ^ "Computer Scrabble for Commodore 64 (1984)". MobyGames.
  57. ^ "World of Spectrum - Computer Scrabble". Spektr olami.
  58. ^ "Scrabble for Game Boy Advance - GameFAQs". gamefaqs.gamespot.com.
  59. ^ "Scrabble". Metakritik.
  60. ^ "Scrabble (USA) : Hasbro Interactive : Free Borrow & Streaming". Internet arxivi.
  61. ^ "Scrabble". O'yinlar markazi.
  62. ^ "Scrabble - Kindle Store". www.amazon.com.
  63. ^ "Scrabble 2009". www.game.co.uk.
  64. ^ Henry, Lesley-Anne (September 27, 2007). "Slang word shock on Scrabble video game". Belfast telegrafi. Olingan 2 yanvar, 2011.
  65. ^ "Legal Troubles Mount for Scrabulous - Hasbro Sues for Infringement". efluxnews. 27-iyul, 2008 yil. Arxivlangan asl nusxasi on July 30, 2008.
  66. ^ "Facebook shuts off Scrabulous after Hasbro sues". Los Anjeles Tayms. Bloomberg yangiliklari. 29 iyul 2008 yil. Arxivlangan asl nusxasi 2008 yil 5-avgustda.
  67. ^ Sivaraman, Aarthi (December 15, 2008). "Hasbro withdraws suit against Scrabulous creator". Reuters. Olingan 6 aprel, 2010.
  68. ^ a b Foley, Stephen (April 8, 2004). "Mattel takes on Scrabulous in war of the words". Mustaqil. London. Olingan 8 aprel, 2008.
  69. ^ a b v Timmons, Heather (April 7, 2004). "Scrabble Tries to Fight a Popular Impostor at Its Own Game". The New York Times. Olingan 8 aprel, 2008.
  70. ^ "Facebook update spells A-N-G-E-R". Daily Telegraph. Sidney, Avstraliya. 2013 yil 6-iyun.
  71. ^ "The Man Behind the Facebook Scrabble League". word-grabber.com. 2015 yil 3-iyun. Olingan 18 mart, 2017.
  72. ^ "How Scopely took over the Scrabble mobile game franchise from EA". venturebeat.com. 2020 yil 8 mart. Olingan 17 iyun, 2020.
  73. ^ "Cross words force Scrabble app developer back to drawing board". theaustralian.com.au. 2020 yil 3-iyun. Olingan 17 iyun, 2020.
  74. ^ Voinov, Vitaly. 2010. Words should be fun: Scrabble as a tool for language preservation in Tuvan and other local languages. Language Documentation & Conservation 4. 213–230.
  75. ^ "The Hub Announces". Buzzerblog. Arxivlandi asl nusxasi 2012 yil 29 martda. Olingan 25 mart, 2011.
  76. ^ "Scarabeo – Sito ufficiale". editricegiochi.it. Olingan 12 oktyabr, 2013.
  77. ^ Uorren, Jeyn. "Cut-throat world of competitive Scrabble as Allan Simmons is BANNED for cheating". Ekspres. Olingan 6 aprel, 2018.
  78. ^ New Tile Lock Scrabble: Amazon.co.uk: Toys & Games. ASIN  1223063151.
  79. ^ "Winning Moves Games Tile Lock Super Scrabble: Amazon.co.uk: Toys & Games". www.amazon.co.uk.
  80. ^ "Prestige Scrabble". www.leisuretrends.co.uk.
  81. ^ "Mattel Scrabble Deluxe New Version". www.johnlewis.com.
  82. ^ "Scrabble Deluxe Edition Game | Scrabble". scrabble.hasbro.com.
  83. ^ "Scrabble Glass Edition". www.leisuretrends.co.uk.
  84. ^ "Large Print Scrabble". shop.rnib.org.uk.
  85. ^ "Large Print Scrabble". www.leisuretrends.co.uk.
  86. ^ "Braille Scrabble". shop.rnib.org.uk.

Qo'shimcha o'qish

Tashqi havolalar

Player associations